- Best resources to implement a Vulkan-based 3D viewer with a PBR shader https://github.com/SaschaWillems/Vulkan-glTF-PBR 3 comments graphicsprogramming
Linking pages
- GitHub - syoyo/tinygltf: Header only C++11 tiny glTF 2.0 library https://github.com/syoyo/tinygltf 32 comments
- GitHub - Caerind/AwesomeCppGameDev: A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff. https://github.com/cmdu76/awesomecppgamedev 12 comments
- GitHub - vinjn/awesome-vulkan: Awesome Vulkan ecosystem https://github.com/vinjn/awesome-vulkan 0 comments
- Skeletal animation in glTF | lisyarus blog https://lisyarus.github.io/blog/graphics/2023/07/03/gltf-animation.html 0 comments
Linked pages
- Download Android Studio & App Tools - Android Developers https://developer.android.com/studio/index.html 339 comments
- GitHub - syoyo/tinygltf: Header only C++11 tiny glTF 2.0 library https://github.com/syoyo/tinygltf 32 comments
- NDK Downloads | Android NDK | Android Developers http://developer.android.com/ndk/downloads/index.html 1 comment
- GitHub - google/draco: Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. https://github.com/google/draco 0 comments
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