- Cannot push to GitHub https://git-lfs.github.com 2 comments github
- Unable to migrate to GitHub due to large files https://git-lfs.github.com 3 comments git
- Git LFS Troubles with Unity Project https://git-lfs.github.com/ 9 comments git
- GitHub Large File Storage (LFS) now generally available https://git-lfs.github.com/ 24 comments gamedev
- Git Large File Storage, git extension by github https://git-lfs.github.com/ 14 comments git
Linking pages
- GitHub - microsoft/WinObjC: Objective-C for Windows https://github.com/microsoft/WinObjC 265 comments
- GitHub - microsoft/BosqueLanguage: The Bosque programming language is an experiment in regularized design for a machine assisted rapid and reliable software development lifecycle. https://github.com/microsoft/BosqueLanguage 234 comments
- GitHub - Unity-Technologies/FPSSample: A first person multiplayer shooter example project in Unity https://github.com/unity-technologies/fpssample 198 comments
- GitHub - michal-z/zig-gamedev: Building game development ecosystem for @ziglang! https://github.com/michal-z/zig-gamedev 143 comments
- GitHub - artagnon/rhine: 🔬 a C++ compiler middle-end, using an LLVM backend https://github.com/artagnon/rhine 123 comments
- How Git Partial Clone lets you fetch only the large file you need | GitLab https://about.gitlab.com/blog/2020/03/13/partial-clone-for-massive-repositories/ 106 comments
- Package Management: Stop Using Version Ranges - Lucidchart https://www.lucidchart.com/techblog/2017/03/15/package-management-stop-using-version-ranges/ 71 comments
- GitHub’s Large File Storage is no panacea for Open Source — quite the opposite | by Stéphane Peter | Medium https://medium.com/@megastep/github-s-large-file-storage-is-no-panacea-for-open-source-quite-the-opposite-12c0e16a9a91#.310ve89hz 66 comments
- GitHub - area9innovation/flow9: Platform for safe, easy and productive programming of complex, multi-platform apps with a modern user interface https://github.com/area9innovation/flow9 52 comments
- GitHub - maxhodak/keras-molecules: Autoencoder network for learning a continuous representation of molecular structures. https://github.com/maxhodak/keras-molecules 41 comments
- The Legends of Runeterra CI/CD Pipeline | Riot Games Technology https://technology.riotgames.com/news/legends-runeterra-cicd-pipeline 38 comments
- GitHub - zefiros-software/ZPM: The C++ package manager based on premake5 https://github.com/zefiros-software/zpm 35 comments
- GitHub - sheosi/lily: Open source voice assistance for humans https://github.com/sheosi/lily 34 comments
- GitHub - markus-wa/demoinfocs-golang: High performance CS:GO demo parser for Go (demoinfo) https://github.com/markus-wa/demoinfocs-golang 21 comments
- GitHub - fwouts/react-screenshot-test: A dead simple library to screenshot test React components https://github.com/fwouts/react-screenshot-test 19 comments
- GitHub - phr00t/FocusEngine: Focus Game Engine. This is Stride/Xenko fast-tracked for Phr00t's Software games. Improvements over the original Focus on Vulkan support, PC platforms, VR, performance & ease. Cherry-picks commits from other forks as needed. https://github.com/phr00t/xenko 19 comments
- GitHub - etodd/lasercrabs: Launch your LASERCRAB at walls, ceilings, and enemy heads in this indie multiplayer shooter where "move" and "attack" are synonymous. https://github.com/etodd/yearning 18 comments
- Finding a standard dataset format for machine learning | OpenML Blog https://openml.github.io/blog/openml/data/2020/03/23/Finding-a-standard-dataset-format-for-machine-learning.html 17 comments
- Our Journey to Git https://www.cqse.eu/en/blog/our-journey-to-git/ 17 comments
- Package Management: Stop Using Version Ranges - Lucidchart https://www.lucidchart.com/techblog/2017/03/15/package-management-stop-using-version-ranges/?x= 17 comments