- Riot Games devblog article on reducing rendering complexity by removing tech debt https://engineering.riotgames.com/news/reducing-rendering-complexity-gun-goddess-miss-fortune 86 comments programming
Linked pages
- A Taxonomy of Tech Debt | Riot Games Technology https://engineering.riotgames.com/news/taxonomy-tech-debt 212 comments
- Elementalist Lux: 10 Skins in 30 Megabytes | Riot Games Technology https://engineering.riotgames.com/news/elementalist-lux 36 comments
- Entity component system - Wikipedia https://en.wikipedia.org/wiki/Entity%E2%80%93component%E2%80%93system 5 comments
- Profiling: Measurement and Analysis | Riot Games Technology https://engineering.riotgames.com/news/profiling-measurement-and-analysis 3 comments
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