Linking pages
- New – Amazon RDS on Graviton2 Processors | AWS News Blog https://aws.amazon.com/blogs/aws/new-amazon-rds-on-graviton2-processors/ 114 comments
- The Soul of an Old Machine: Revisiting the Timeless von Neumann Architecture | Ankush Menat https://ankush.dev/p/neumann_architecture 94 comments
- How to avoid bounds checks in Rust (without unsafe!) | by Sergey "Shnatsel" Davidoff | Jan, 2023 | Medium https://shnatsel.medium.com/how-to-avoid-bounds-checks-in-rust-without-unsafe-f65e618b4c1e 88 comments
- Google apparently wants to design its own smartphone chips | Ars Technica http://arstechnica.com/gadgets/2015/11/google-apprently-wants-to-design-its-own-smartphone-chips/ 85 comments
- Notes on Type Layouts and ABIs in Rust - Faultlore https://gankra.github.io/blah/rust-layouts-and-abis/ 68 comments
- Building a faster hash table for high performance SQL joins | QuestDB https://questdb.io/blog/building-faster-hash-table-high-performance-sql-joins/ 61 comments
- Time-lock encryption · Gwern.net https://www.gwern.net/Self-decrypting-files 45 comments
- Modular: AIâs compute fragmentation: what matrix multiplication teaches us https://www.modular.com/blog/ais-compute-fragmentation-what-matrix-multiplication-teaches-us 44 comments
- Time-lock encryption · Gwern.net http://www.gwern.net/self-decrypting%20files 37 comments
- Filtering Duplicates on the Command Line: 30x Faster than sort|uniq | by Karolin Varner | Adobe Tech Blog https://medium.com/adobetech/filtering-duplicates-on-the-command-line-30x-faster-than-sort-uniq-96ca5f7b4277 27 comments
- How Do Locks Lock? http://www.moserware.com/2008/09/how-do-locks-lock.html 17 comments
- Notes on AWS Nitro Enclaves: Attack surface | Trail of Bits Blog https://blog.trailofbits.com/2024/09/24/notes-on-aws-nitro-enclaves-attack-surface/ 16 comments
- go-internals/README.md at master · teh-cmc/go-internals · GitHub https://github.com/teh-cmc/go-internals/blob/master/chapter2_interfaces/README.md 12 comments
- Chronicle of Optimization with perf and C | Metric Panda Games https://metricpanda.com/rival-fortress-update-36-chronicle-of-optimization-with-perf-and-c 11 comments
- Porting Takua Renderer to 64-bit ARM- Part 1 https://blog.yiningkarlli.com/2021/05/porting-takua-to-arm-pt1.html 10 comments
- Speeding up algorithms with arena allocators | by Mikhail Panfilov | Medium https://mnwa.medium.com/speeding-up-algorithms-with-arena-allocators-d72d06f23607 10 comments
- How to Beat Array Iteration Performance with Parallelism in C# .NET | Michael's Coding Spot https://michaelscodingspot.com/array-iteration-vs-parallelism-in-c-net/ 8 comments
- Building an FPGA Game Boy emulator | Eli Lipsitz https://eli.lipsitz.net/posts/fpga-gameboy-emulator/ 6 comments
- Python behind the scenes #10: how Python dictionaries work https://tenthousandmeters.com/blog/python-behind-the-scenes-10-how-python-dictionaries-work/ 3 comments
- Simply scale with Nginx, Memcached, PHP-FPM and APC — explosive web programming — MODERN CODE TACTICS http://www.jblotus.com/2013/02/01/simply-scale-with-nginx-memcached-php-fpm-and-apc/ 2 comments
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