Lobsters
- NIMBY Rails — A development retrospective https://carloscarrasco.com/nimby-rails-retrospective/ 2 comments games , graphics
Linked pages
- GitHub - Immediate-Mode-UI/Nuklear: A single-header ANSI C immediate mode cross-platform GUI library https://github.com/Immediate-Mode-UI/Nuklear 321 comments
- OpenStreetMap Wiki http://wiki.openstreetmap.org/wiki/Main_Page 65 comments
- R-tree - Wikipedia http://en.wikipedia.org/wiki/R-tree 62 comments
- GitHub - bkaradzic/bgfx: Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. https://github.com/bkaradzic/bgfx 52 comments
- LMDB: Lightning Memory-Mapped Database Manager (LMDB) http://www.lmdb.tech/doc/ 22 comments
- Security Check http://hetzner.de/ 7 comments
- GitHub - randrew/layout: Single-file library for calculating 2D UI layouts using stacking boxes. Compiles as C99 or C++. https://github.com/randrew/layout 0 comments
- Slerp - Wikipedia https://en.wikipedia.org/wiki/Slerp 0 comments
- GitHub - jdryg/vg-renderer: A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI) https://github.com/jdryg/vg-renderer 0 comments
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