- Lightweight but still STL-compatible unique pointer implementation https://blog.magnum.graphics/backstage/lightweight-stl-compatible-unique-pointer/ 31 comments cpp
Linking pages
- vittorio romeo's website https://vittorioromeo.info/index/blog/gamedev_modern_cpp_thoughts.html 406 comments
- Convenient CPU feature detection and dispatch | Magnum Engine Blog https://blog.magnum.graphics/backstage/cpu-feature-detection-dispatch/ 36 comments
- Magnum 2019.01 released | Magnum Engine Blog https://blog.magnum.graphics/announcements/2019.01/ 36 comments
- Array view implementations in Magnum | Magnum Engine Blog https://blog.magnum.graphics/backstage/array-view-implementations/ 15 comments
- Forward-declaring STL container types | Magnum Engine Blog https://blog.magnum.graphics/backstage/forward-declaring-stl-container-types/ 7 comments
- Magnum 2019.10 released | Magnum Engine Blog https://blog.magnum.graphics/announcements/2019.10/ 0 comments
Linked pages
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