Hacker News
- Surface-Stable Fractal Dither on Playdate https://aras-p.info/blog/2025/02/09/Surface-Stable-Fractal-Dither-on-Playdate/ 21 comments
- Surface-Stable Fractal Dither on Playdate https://aras-p.info/blog/2025/02/09/Surface-Stable-Fractal-Dither-on-Playdate/ 0 comments
Linked pages
- Playdate https://play.date 625 comments
- Develop for Playdate https://play.date/dev/ 92 comments
- GitHub - floooh/sokol: minimal cross-platform standalone C headers https://github.com/floooh/sokol 46 comments
- GitHub - runevision/Dither3D: Surface-Stable Fractal Dithering https://github.com/runevision/Dither3D 31 comments
- Direct3D 11.3 Functional Specification https://microsoft.github.io/DirectX-Specs/d3d/archive/D3D11_3_FunctionalSpec.htm 21 comments
- Triangle rasterization in practice | The ryg blog https://fgiesen.wordpress.com/2013/02/08/triangle-rasterization-in-practice/ 12 comments
- https://www.youtube.com/watch?v=HPqGaIMVuLs 6 comments
- https://www.youtube.com/watch?v=EzjWBmhO_1E 3 comments
- The barycentric conspiracy | The ryg blog http://fgiesen.wordpress.com/2013/02/06/the-barycentric-conspirac/ 0 comments
- Optimizing the basic rasterizer | The ryg blog http://fgiesen.wordpress.com/2013/02/10/optimizing-the-basic-rasterizer/ 0 comments
- Free blue noise textures https://momentsingraphics.de/BlueNoise.html 0 comments
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