Hacker News
- When Greedy Algorithms Can Be Faster [C++] https://16bpp.net/blog/post/when-greedy-algorithms-can-be-faster/ 29 comments
- When Greedy Algorithms Can Be Faster https://16bpp.net/blog/post/when-greedy-algorithms-can-be-faster/ 5 comments programming
- When Greedy Algorithms Can Be Faster https://16bpp.net/blog/post/when-greedy-algorithms-can-be-faster/ 25 comments cpp
Linked pages
- PCG, A Family of Better Random Number Generators | PCG, A Better Random Number Generator http://www.pcg-random.org/ 392 comments
- 16BPP.net: Blog / The Performance Impact of C++'s `final` Keyword https://16bpp.net/blog/post/the-performance-impact-of-cpp-final-keyword/ 371 comments
- Generating Random Points in a Sphere | Karthik Karanth https://karthikkaranth.me/blog/generating-random-points-in-a-sphere/ 155 comments
- Greedy algorithm - Wikipedia http://en.wikipedia.org/wiki/Greedy_algorithm 69 comments
- GitHub - define-private-public/PSRayTracing: A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more. https://github.com/define-private-public/PSRayTracing 31 comments
- Episode 389 : CppCast https://cppcast.com/benchmarking_language_keywords/ 1 comment
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