Hacker News
- The Performance Impact of C++'s `final` Keyword https://16bpp.net/blog/post/the-performance-impact-of-cpp-final-keyword/ 262 comments
Lobsters
- The Performance Impact of C++'s `final` Keyword https://16bpp.net/blog/post/the-performance-impact-of-cpp-final-keyword/ 15 comments c++
- The Performance Impact of C++'s `final` keyword. https://16bpp.net/blog/post/the-performance-impact-of-cpp-final-keyword/ 23 comments programming
- The Performance Impact of C++'s `final` keyword. https://16bpp.net/blog/post/the-performance-impact-of-cpp-final-keyword/ 63 comments cpp
- Localizing a Qt App; Or Anything Else For That Matter https://16bpp.net/blog/post/localizing-a-qt-app-or-anything-else-for-that-matter/ 6 comments cpp
- Making A Cross Platform Mobile & Desktop App with Qt 6.2 https://16bpp.net/blog/post/making-a-cross-platform-mobile-desktop-app-with-qt-62/ 14 comments cpp
- Making A Cross Platform Mobile & Desktop App with Qt 6.2 https://16bpp.net/blog/post/making-a-cross-platform-mobile-desktop-app-with-qt-62/ 11 comments programming
- A postmortem on a ray tracing book series; and a mini-guide on how to optimize your C++ programs https://16bpp.net/blog/post/psraytracing-a-revisit-of-the-peter-shirley-minibooks-4-years-later/ 9 comments cpp
- My personal views on Godot (with rebuilding a game jam game) https://16bpp.net/blog/post/views-on-godot-3_1/ 8 comments programming
- I ported my Linux Game Jam 2017 Entry "Pucker Up," over to the web using HTML5 and the js target. https://16bpp.net/games/pucker-up-lgj-2017 7 comments nim
- Hot Loading Code in Nim https://16bpp.net/page/hot-loading-code-in-nim 2 comments nim
- I'm concluding my C# Networking Tutorial Series https://16bpp.net/tutorials/csharp-networking/conclusion 22 comments csharp
- HTML5 Canvas API is now bound for the JavaScript backend https://16bpp.net/blog/post/html5-canvas-bindings-for-nims-javascript-target 2 comments nim
- Random Art in Nim (w/ OpenGL rendering too!) https://16bpp.net/blog/post/random-art-in-nim 2 comments nim
- I ported a Ray Tracer from C++ over to Nim (x-post /r/programming) https://16bpp.net/blog/post/ray-tracing-book-series-review-nim-first-impressions 4 comments nim
- A review for a Ray Tracing book series & my first impressions of the Nim programming language. https://16bpp.net/blog/post/ray-tracing-book-series-review-nim-first-impressions 5 comments programming
- A Nim friendly stb_image & stb_image_write wrapper https://16bpp.net/blog/post/stb_image-wrapper-for-nim 2 comments nim
- I spruced up the stopwatch package https://16bpp.net/blog/post/a-stopwatch-for-nim 11 comments nim
- 16bpp.net: An OpenGL Shader Example in Nim https://16bpp.net/blog/post/an-opengl-shader-example-in-nim 4 comments programming
- A simple example of how to use OpenGL shaders in Nim (along with indexed drawing). https://16bpp.net/blog/post/an-opengl-shader-example-in-nim 2 comments nim
- I was trying to make an Art/Animation program on Linux about two years ago. I've released the source for it today. Here is a write-up about the process (x-post /r/programming) https://16bpp.net/blog/post/blit-a-retrospective-on-my-largest-project-ever 19 comments linux
- I tried to take on a big personal programming project a while back. Here is a look back on the whole thing. https://16bpp.net/blog/post/blit-a-retrospective-on-my-largest-project-ever 62 comments programming
- Making Fractal Trees in Blender (x-post /r/proceduralgeneration) https://16bpp.net/blog/post/making-fractal-trees-in-blender 4 comments blender
- Using UDP to network the classic game of Pong (in C# and XNA/MonoGAme) https://16bpp.net/tutorials/csharp-networking/preface 6 comments gamedev
- C# Networking & Sockets tutorial part 07: Using UDP to network the game of Pong https://16bpp.net/tutorials/csharp-networking/07a 10 comments csharp
- Part 06 of my C# Networking & Socket tutorial series: using UDP to write a file transfer application https://16bpp.net/tutorials/csharp-networking/06a 13 comments csharp
- C# Network part 05: Compression https://16bpp.net/tutorials/csharp-networking/05 9 comments csharp
- I've been working on a C# networking tutorial series. I just got done writing an example of a "Game(s)," server. https://16bpp.net/tutorials/csharp-networking/04a 19 comments gamedev
- C# Networking part 04: multithreaded/async TCP (w/ games) https://16bpp.net/tutorials/csharp-networking/04a 5 comments csharp
- C# Networking, Part 03: TCP Chat https://16bpp.net/tutorials/csharp-networking/03a 10 comments csharp
- Part 2 of my C# networking tutorial series: using HttpListener to write a small web server https://16bpp.net/tutorials/csharp-networking/02 3 comments csharp
- I'm starting work on my C# Networking tutorial series. Here's the first one: HttpClient https://16bpp.net/tutorials/csharp-networking/01 21 comments csharp