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- How an emulator-fueled robot reprogrammed Super Mario World on the fly | Ars Technica http://arstechnica.com/gaming/2014/01/how-an-emulator-fueled-robot-reprogrammed-super-mario-world-on-the-fly/ 48 comments
- How a game-playing robot coded “Super Mario Maker” onto an SNES—live on stage | Ars Technica http://arstechnica.com/gaming/2016/01/how-a-game-playing-robot-coded-super-mario-maker-onto-an-snes-live-on-stage/ 27 comments
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