Hacker News
- Beating Super Mario Bros 3 in 19 frames (2021) https://tasvideos.org/7245S 12 comments
- Super Mario Bros. 3: “Game End Glitch” in 00:00.216 https://tasvideos.org/7273S 2 comments
- Improving Lua performance using baked functions http://tasvideos.org/forum/viewtopic.php?t=20672 8 comments
- MrWint's GBC Pokémon: Yellow Version “Arbitrary Code Execution” (2017) http://tasvideos.org/5384S.html 9 comments
- Pokemon Yellow hack recodes the game from within http://tasvideos.org/forum/viewtopic.php?p=332488&sid=1d8670bd80327418d202b6608e5cd2a9#332488 53 comments
Lobsters
- Beating Super Mario Bros 3 in 19 frames https://tasvideos.org/7245S 2 comments games , reversing
- MrWint's TAS video of GBC Pokémon: Yellow Version, "Arbitrary Code Execution" http://tasvideos.org/5384S.html 2 comments art , assembly , games
- How does the DeSmuME stylus lib work? https://tasvideos.org/LuaScripting/TableKeys 2 comments lua
- Improving Lua performance using baked functions http://tasvideos.org/forum/viewtopic.php?t=20672 5 comments programming
- Arbitrary code execution in Pokemon Yellow http://tasvideos.org/5384s.html 74 comments programming
- Using memory corruption to freely write and execute code in the RAM of Pokemon http://tasvideos.org/forum/viewtopic.php?t=13489 156 comments programming