Zig recap for week 36/2022
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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Why Zig When There Is Already C++, D, and Rust? 468 comments in 3 discussions
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Zig, the small language 433 comments in 2 discussions
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Zig VP of community comments on Rust 96 comments in 1 discussion
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Revisiting the design approach to Zig 94 comments in 1 discussion
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Perfecting WebGPU/Dawn native graphics for Zig 26 comments in 2 discussions
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zig-gamedev project: Progress Report (August 2022) 18 comments in 4 discussions
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Hacked std.PriorityQueue for constant time update 7 comments in 1 discussion
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Zig: Compile Errors for Unused Things 5 comments in 1 discussion
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How to add methods to compile time generated struct? 2 comments in 1 discussion
Releases #
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randomutils released (and it's written in Zig) 8 comments in 2 discussions
Projects #
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A grep implementation written in zig 12 comments in 1 discussion
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a terribly slow fractal written in zig with raylib 3 comments in 1 discussion
Videos #
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Andrew Kelleys Livestream: Improving the User Experience for Unused Variables 52 comments in 1 discussion
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python package written in zig 5 comments in 2 discussions
This is an archived issue from the Zig newsletter.