Rust recap for week 33/2024
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
-
Rust Atomics and Locks by Mara Bos 167 comments in 5 discussions
-
Rust Project goals for 2024 123 comments in 2 discussions
-
Show HN: An online 2D MMO game, written in Rust and JavaScript 89 comments in 1 discussion
-
A comparison of Arenas in Rust 78 comments in 3 discussions
-
non-C++ code on KDE Plasma 72 comments in 5 discussions
-
Rust GPU Transitions to Community Ownership 56 comments in 4 discussions
-
Techniques for Safe Garbage Collection in Rust 52 comments in 2 discussions
-
Type inference breakage in Rust 1.80 has not been handled well 43 comments in 1 discussion
-
Doctests should now run much faster 43 comments in 1 discussion
-
The State of Game Dev in Rust 2024: A Newcomer's Perspective 38 comments in 1 discussion
-
curl removing Hyper support in Feb 2025 due to lack of development 38 comments in 2 discussions
-
Async Closures MVP: Call for Testing! 37 comments in 1 discussion
-
Fear Not the Association of Types 30 comments in 2 discussions
-
Re-fixing Servo’s event-loop 26 comments in 1 discussion
-
Expanding on withoutboat’s pinned places 22 comments in 1 discussion
Projects #
-
A Minecraft server written in Rust 356 comments in 6 discussions
-
Vaultwarden: Unofficial Bitwarden compatible server written in Rust 271 comments in 5 discussions
-
blitz: High performance HTML and CSS renderer 121 comments in 2 discussions
-
Can a Rust binary use incompatible versions of the same library? 111 comments in 2 discussions
-
Spring-rs is a microservice framework in Rust inspired by Java's spring-boot 84 comments in 1 discussion
-
i made a postgres admin tool with ratatui 70 comments in 2 discussions
-
Show HN: Denormalized – Embeddable Stream Processing in Rust and DataFusion 31 comments in 1 discussion
-
markov_str: Fast and efficient Markov Chain implementation, optimized for text generation. 23 comments in 4 discussions
-
Historical archive of rust pre-publication development 21 comments in 2 discussions
-
I ported cbonsai to rust 20 comments in 1 discussion
Videos #
-
I Implemented real-time multiplayer terrain deformation in the Rust Language 🦀 11 comments in 1 discussion
-
The Best Games from Bevy Game Jam 5 (Rust game development) 2 comments in 1 discussion
-
Pumpkin: 32 view distance showcase 2 comments in 1 discussion
-
[Audio] Systems Software for Linux with Rust – Interview with Zeeshan Ali Khan
This is an archived issue from the Rust newsletter.