Rust recap for week 8/2023
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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Keyword Generics Progress Report: February 2023 | Inside Rust Blog 305 comments in 1 discussion
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Rust vs. Go in 2023 275 comments in 3 discussions
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C-rusted: The Advantages of Rust, in C, without the Disadvantages 234 comments in 4 discussions
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GCC gets a new frontend for Rust 187 comments in 1 discussion
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Introducing Ambient 0.1: a runtime for building high-performance multiplayer games and 3D applications, powered by Rust, WebAssembly and WebGPU 139 comments in 6 discussions
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Anansi 0.13.2, a simple full-stack web framework 72 comments in 11 discussions
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Is the regex crate a bottleneck in your program? If so, can you share the details? 67 comments in 1 discussion
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Releasing Dioxus 0.3: HotReloading, Autoformatting, LiveView, WGPU Renderer, Multiwindow Apps 64 comments in 2 discussions
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Wondering if my project can be ported to rust 58 comments in 2 discussions
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Write a First Person Game in 2KB With Rust 46 comments in 2 discussions
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The Usability of Advanced Type Systems: Rust as a Case Study 45 comments in 1 discussion
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Governance Reform RFC Announcement | Inside Rust Blog 45 comments in 1 discussion
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Rust Coreutils: Fixing Low-Hanging Performance Fruit 44 comments in 1 discussion
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Rust programming book ch8, Listing 8-25. Ownership question. 31 comments in 3 discussions
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Nothing in Rust 28 comments in 2 discussions
Releases #
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Sniffnet v1.1.1 has been released 14 comments in 1 discussion
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Announcement: ws-tool 0.7.0 release 🎉🎉🎉 10 comments in 3 discussions
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👉 New Awesome Polars release! 🚀 What's new in #Polars? Let's find out!
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👉 New Awesome Polars release! 🚀 What's new in #Polars? Let's find out!
Projects #
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RcLite: Arc<T> and Rc<T> with up to 100% memory efficiency 66 comments in 1 discussion
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allocscope - a memory tracking tool 49 comments in 2 discussions
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Railwind: Tailwind Compiler Rewritten in Rust 47 comments in 2 discussions
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Rtx: Runtime Executor (asdf rust clone) 42 comments in 1 discussion
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A new open-sourcing project launches!!! A declarative, compose-based and cross-platform GUI 39 comments in 1 discussion
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Ecow: Compact, clone-on-write vector and string. 29 comments in 1 discussion
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Adding rust to LazyVim 26 comments in 1 discussion
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Tried to create Markdown to HTML converter in Rust! 19 comments in 1 discussion
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Show HN: Fenix – Rust toolchains and Rust-analyzer nightly for Nix 16 comments in 1 discussion
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TMF: Compress 3D meshes by up to 76% 15 comments in 1 discussion
Videos #
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Oxidise Your Life 47 comments in 1 discussion
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Rust and RAII Memory Management - Computerphile 20 comments in 1 discussion
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How I failed a Game Jam (used godot-rust, at least I learned how to compile to emscripten) 15 comments in 2 discussions
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Misuse-free APIs with generics and zero-sized types 4 comments in 1 discussion
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Exploring a declarative UI for fltk-rs 2 comments in 1 discussion
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I've added a new crafting system to my game that I wrote using bevy and rust. (sources in comments)
This is an archived issue from the Rust newsletter.