Rust recap for week 38/2023
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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The Urgent Need for Memory Safety in Software Products | CISA 453 comments in 4 discussions
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When Zig Outshines Rust - Memory Efficient Enum Arrays 442 comments in 5 discussions
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The State of Async Rust 297 comments in 4 discussions
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Leveraging Rust in our high-performance Java database 131 comments in 3 discussions
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Why We Built our own NFS Server in Rust 103 comments in 2 discussions
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Using Enums to Represent State 91 comments in 2 discussions
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Community Reflection on Bevy's Third Year 64 comments in 2 discussions
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Follow up to "Changing the rules of Rust" 55 comments in 2 discussions
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Microsoft rewrote Azure Quantum Development Kit (QDK) in Rust, now it is 100x faster, 100x smaller, and it runs in the browser! 50 comments in 2 discussions
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My Pure Rust Wishlist 40 comments in 2 discussions
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Kellnr - The crate registry goes open source 35 comments in 1 discussion
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Scaling Rust Adoption Through Training 32 comments in 5 discussions
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Adding runtime benchmarks to the Rust compiler benchmark suite 30 comments in 2 discussions
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Let's Build a FIPS-validated Rust Crypto Library 26 comments in 2 discussions
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Nushell + Uutils = ❤️ 26 comments in 2 discussions
Releases #
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Widgetui A Pretty, Powerful Ratatui Extension just released! 9 comments in 1 discussion
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Haylxon: V0.1.6 has been released 🦊 2 comments in 1 discussion
Projects #
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Announcing faer 0.11, a general purpose linear algebra library 299 comments in 17 discussions
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Go vs. Rust: Related Post Generation 296 comments in 10 discussions
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Announcing Comfy - a new fun 2d game engine in Rust/wgpu 247 comments in 5 discussions
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GitHub - microsoft/windows-drivers-rs: Platform that enables Windows driver development in Rust. Developed by Surface. 149 comments in 2 discussions
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Bevy: A refreshingly simple data-driven game engine built in Rust 136 comments in 3 discussions
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Redux-rs:package: a Rust implementation of Redux 26 comments in 1 discussion
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Benchmarking Zig HTTP client against Rust, Go, Python, C++ and curl 20 comments in 2 discussions
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Simple random data generation 12 comments in 2 discussions
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todo2 9 comments in 1 discussion
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I was having to use a template system in multiple programs, so I wrote a library, looking for feedbacks. 6 comments in 1 discussion
Videos #
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I finally got to demonstrate "fearless refactoring" in action! 46 comments in 1 discussion
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Implementing type transition login with the Typestate pattern 7 comments in 2 discussions
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[Feedback] I made my first Game Dev tutorial using Rust & Bevy! Looking for feedback 🤔 3 comments in 1 discussion
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In Cybergate, 2 people can play the same character simultaneously :P 2 comments in 1 discussion
This is an archived issue from the Rust newsletter.