Rust recap for week 35/2023
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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Why Rust is the most admired language among developers 172 comments in 2 discussions
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Patterns with Rust types 144 comments in 3 discussions
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My journey modifying the Rust compiler to target .NET runtime 142 comments in 5 discussions
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Leveraging Rust in our high-performance Java database 131 comments in 3 discussions
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Oort: a space fleet programming game 130 comments in 3 discussions
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Becoming a [Rust] contractor 128 comments in 2 discussions
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Serde is no longer shipping precompiled blobs 100 comments in 1 discussion
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Nonstandard use of Result makes clippy sad (manual_try_fold) 77 comments in 5 discussions
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GameRoy: JIT compilation in High-Accuracy Game Boy Emulation 74 comments in 3 discussions
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Announcing Biome 73 comments in 6 discussions
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ThePhD comments on a discussion about serde no longer shipping binaries 72 comments in 1 discussion
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Making Illegal States Unrepresentable 71 comments in 3 discussions
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Change in Guidance on Committing Lockfiles 67 comments in 2 discussions
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CS SYD - Ad-hoc polymorphism erodes type-safety (type traits in Rust are dangerous for refactoring!) 63 comments in 5 discussions
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Inside Rust Blog: crates.io Postmortem: User Uploaded Malware 51 comments in 2 discussions
Releases #
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The First Stable Release of a Memory Safe sudo Implementation 377 comments in 5 discussions
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Zellij 0.38.0 released: including a session manager, plugin infrastructure improvements and an end to offensive session names 50 comments in 3 discussions
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MultiIndexMap v0.8 is released! Derive simple and flexible multi-index containers, inspired by cpp-boost 10 comments in 2 discussions
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git-cliff 1.3.0 is released! (a highly customizable changelog generator) 9 comments in 1 discussion
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ratatui 0.23.0 is released! (Rust library to cook up terminal user interfaces) 5 comments in 1 discussion
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I just released a new library. Digestible: A more dynamic Hash and Hasher trait for Rust 2 comments in 1 discussion
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I just released version 0.6.2 of my automation game Combine And Conquer
Projects #
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Fomos: Experimental Rust OS 174 comments in 3 discussions
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GitHub - danog/php-tokio: Use any async Rust library from PHP! 99 comments in 2 discussions
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The Servo Browser Engine: a prototype web browser engine written in the Rust language. 61 comments in 4 discussions
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GitHub - YaLTeR/niri: A scrollable-tiling Wayland compositor. 48 comments in 3 discussions
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Announcing Nucleo: A fast fuzzy matcher library 29 comments in 1 discussion
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Red Pen ❌🖊️ – Yet another Rust linter 26 comments in 1 discussion
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My attempt using ECS and how it failed. 23 comments in 1 discussion
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First Rust Project! Kelp, a UCI compatible chess engine. 13 comments in 1 discussion
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Built my first Rust app! CLI tool to generate .gitignore files from templates 12 comments in 5 discussions
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cdwe (change dir with env) - per directory env vars and aliases, auto run commands in directories, load .env files automatically 10 comments in 1 discussion
Videos #
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5 Strong Opinions On Everyday Rust 28 comments in 1 discussion
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Rust Web App Production Coding (Axum Full Course Follow-Up) 11 comments in 2 discussions
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Live coding: build a dictionary 2 comments in 1 discussion
This is an archived issue from the Rust newsletter.