Rust recap for week 11/2023
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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Switching from C++ to Rust 335 comments in 3 discussions
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Zed – A high-performance, multiplayer code editor written in Rust. Now in public beta 254 comments in 2 discussions
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Must move types by Niko Matsakis 140 comments in 3 discussions
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Rust's Two Kinds of 'Assert' Make for Better Code 78 comments in 5 discussions
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Emitting Safer Rust with C2Rust 60 comments in 2 discussions
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To async trait or just to trait 58 comments in 1 discussion
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Ruffle - First post, progress report! - Open Source Flash Player emulator written in Rust 58 comments in 2 discussions
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Const as an auto trait 54 comments in 1 discussion
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Through what process does the Vec<T> struct obtain the methods from [T], in particular get() and get_mut() ? 53 comments in 6 discussions
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How Climatiq uses Rust and WebAssembly to achieve latencies as low as 30ms 43 comments in 2 discussions
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Klint: Compile-time detection of atomic context violations for kernel Rust code 40 comments in 2 discussions
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Resources for writing good proc-macros? 37 comments in 3 discussions
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Why does Rc::from_box clone the contents of the Box? 36 comments in 3 discussions
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I built a startup in Rust, I would do it again 35 comments in 2 discussions
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The birth of a package manager [written in Rust :)] 30 comments in 2 discussions
Releases #
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syn v2.0.0 released 54 comments in 1 discussion
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Want to learn how to make games with Rust and the Bevy game engine? Now is a great time to jump in with the recently released Bevy version 0.10. I created a Bevy 0.10 beginner tutorial video series for those looking to learn and join our game dev community! 10 comments in 2 discussions
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Initial release of `git-dive`, a `git-blame` replacement 10 comments in 2 discussions
Projects #
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Erdtree v1.4.1 - the love child of `tree` and `du`, now with support for a configuration file to override defaults and more 424 comments in 18 discussions
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Mountpoint – file client for S3 written in Rust, from AWS 108 comments in 3 discussions
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Some questions from a noob Rustacean 85 comments in 4 discussions
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Arbitrary code execution during compilation – rust 73 comments in 2 discussions
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LLaMA-rs: A Rust port of llama.cpp for fast LLaMA inference on CPU 43 comments in 4 discussions
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gerb: a new greenfield FOSS graphical font editor / IDE 35 comments in 2 discussions
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Polars: Fast DataFrames in Rust, Python and Node.js 23 comments in 2 discussions
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pass-rs: an encrypted data manager 17 comments in 1 discussion
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Pure Rust CPU and OpenCL implementation of LLaMA language model 16 comments in 1 discussion
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A C/C++ build tool 15 comments in 3 discussions
Videos #
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I built a multiplayer game engine in Rust (Ask me anything) 194 comments in 2 discussions
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Faster than Rust and C++: the PERFECT hash table 67 comments in 2 discussions
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Bye WebSockets! Boost Web Comms with Rust and WebTransport 18 comments in 1 discussion
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Learn Bevy 0.10 Beginner Tutorial - EP6 - Spawning Enemies over Time, and Bevy Events! 4 comments in 1 discussion
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Make invalid states unrepresentable: the untaught revelation 3 comments in 1 discussion
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Learn Bevy 0.10 - EP4 - Enemy Movement, Collisions, Sound Effects, Despa... 2 comments in 1 discussion
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