Software Development recap for week 33/2023
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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research!rsc: C and C++ Prioritize Performance over Correctness 1120 comments in 7 discussions
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ChatGPT Isn't as Good at Coding as We Thought 884 comments in 3 discussions
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You don't hate JIRA, you hate your manager 781 comments in 3 discussions
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Please sign Mozilla petition to stop France from forcing browsers to censor websites 699 comments in 8 discussions
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Is the company allowed to mandate learning new skills during your personal time without providing compensation for that time? 604 comments in 13 discussions
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Serde has started shipping precompiled binaries with no way to opt out 577 comments in 3 discussions
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The Open TF initiative 554 comments in 3 discussions
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Htmx is part of the GitHub Accelerator 487 comments in 1 discussion
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This website claims to offer secure and privacy aware PDF alteration for free, even when offline, by using WebAssembly. Are there any ways to validate those claims? For example, by using disassemblers for Wasm (if there are any)? 480 comments in 6 discussions
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How we reduced the cost of building Twitter at Twitter-scale by 100x 453 comments in 4 discussions
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Railway Oriented Programming 429 comments in 8 discussions
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Most bosses regret how they mandated workers return to the office 421 comments in 4 discussions
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Backward Compatibility, Go 1.21, and Go 2 395 comments in 3 discussions
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Firefox Finally Outperforming Google Chrome in SunSpider (JavaScript Benchmark) 395 comments in 2 discussions
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Dirty downside of 'return to office'; ending WFH could make climate crisis worse 380 comments in 5 discussions
Releases #
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Fixit 2: Meta’s next-generation auto-fixing linter 164 comments in 2 discussions
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Java 21: First Release Candidate 107 comments in 1 discussion
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System Initiative Open Source 57 comments in 2 discussions
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Let's stop dependency hell: launching pixi 44 comments in 3 discussions
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Redis 7.2 is released. Support for auto tiering, triggers and functions, more client support, Redis data integration 39 comments in 1 discussion
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ws-tool 0.9.0 release 18 comments in 4 discussions
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Expr v1.14 release: Go expression language 17 comments in 2 discussions
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Mach v0.2 released - Zig game engine & graphics toolkit 17 comments in 2 discussions
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Datomic - Datomic Local is Released 13 comments in 2 discussions
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Zip Forge 1.0.0 released 11 comments in 2 discussions
Projects #
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Lapce: Lightning-fast and Powerful Code Editor written in Rust 328 comments in 5 discussions
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outlines: Generative Model Programming 303 comments in 1 discussion
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TypeBox: A High Performance TypeScript Validator built upon Industry Standard Specifications 172 comments in 12 discussions
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sccache 144 comments in 3 discussions
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I created GPT Pilot that creates fully working Node.js apps with the developer's help - it has auto debugging, asks user for feedback, etc. 124 comments in 4 discussions
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Textual: Rapid Application Development framework for Python 123 comments in 4 discussions
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Stable Diffusion in pure C/C++ 122 comments in 2 discussions
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AI-town: Run your own custom AI world sim with JavaScript 115 comments in 1 discussion
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jira-cli: Feature-rich interactive Jira command line 104 comments in 4 discussions
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I created a graphics engine and vector graphics engine, that can run on any computer with C++11. I would love to get your support with this. Should I use C++2x ? I really wonder about modernization. 104 comments in 16 discussions
Videos #
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PHP doesn't suck (anymore) [video] 140 comments in 1 discussion
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Keynote: The Evolution of C++ – A TypeScript for C++ – Herb Sutter – CppNow 2023 [video] 85 comments in 3 discussions
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Circle Evolves C++ [video] 69 comments in 2 discussions
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Variables while for looping 58 comments in 3 discussions
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Modernizing Compiler Design for Carbon Toolchain 44 comments in 4 discussions
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The Dark Side of .reserve() 38 comments in 1 discussion
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Hello all, I’m a programmer for nearly 20 years. I'm starting a new series on software architecture for games. I’ll discuss ways to implement common design patterns, how to keep code organized and maintainable, best practices, and how to write clean modular systems. I hope you'll find it useful. 35 comments in 7 discussions
This is an archived issue from the Software Development newsletter.