Lisp & Scheme recap for week 30/2022
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
-
Clojure needs a Rails, but not for the reason you think 292 comments in 2 discussions
-
How do I keep impure functions at the edges of the system when the domain logic determines if they get called in the first place? 88 comments in 3 discussions
-
New Clojure project quickstart 45 comments in 2 discussions
-
Learning. Probably stupid question. How to define local function variables? 25 comments in 2 discussions
-
SBCL: New in version 2.2.7 21 comments in 2 discussions
-
Leetcode support, part II 18 comments in 1 discussion
-
Lisp in Vim (2019) 16 comments in 4 discussions
-
How do you consolidate package and function in two separate files? 6 comments in 1 discussion
-
Hello, i would like to ask for a bit of insight into how to customize the guile print on the repl 5 comments in 1 discussion
-
zshbrev 4 comments in 2 discussions
-
A YASnippet to make it easy debugging clojure code with atoms 3 comments in 1 discussion
-
How GNU Guile is 10x better (2021) 2 comments in 1 discussion
-
Using CLOG with HTML, templating engines, HTML markup libraries and web frameworks · Discussion 2 comments in 1 discussion
Projects #
-
Cmacro: Lisp Macros for C 182 comments in 5 discussions
-
Paredit.vim – Paredit Mode: Structured Editing of Lisp S-Expressions 9 comments in 1 discussion
-
Advice on programming a midi sequencer 7 comments in 1 discussion
-
slimv.vim – Superior Lisp Interaction Mode for Vim (“Slime for Vim”) 6 comments in 1 discussion
-
clj-browser-eval: turn any HTML input field into a Clojure interpreter (using Scittle!) 4 comments in 1 discussion
Videos #
-
Learn Emacs Lisp – Mostly the Strange Parts 37 comments in 2 discussions
-
Hacking Lisp on Mirai 25 comments in 1 discussion
-
Common Lisp OpenGL programming tutorial #6 -- Hierarchies 4 comments in 2 discussions
-
defpure: My latest macro invention 3 comments in 1 discussion
-
Common Lisp OpenGL programming tutorial #7 -- Colors 2 comments in 1 discussion
-
Alex Kehayias on Functional Game Engine Design with Clojure [video]
-
Data-recur meeting 1: clojure.walk, community updates -- summary & video
This is an archived issue from the Lisp & Scheme newsletter.