C & C++ recap for week 6/2025
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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The two factions of C++ 1006 comments in 5 discussions
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21st Century C++ 469 comments in 4 discussions
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Carbon is not a programming language (sort of) 292 comments in 6 discussions
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ACM: It Is Time to Standardize Principles and Practices for Software Memory Safety 238 comments in 5 discussions
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F-strings for C++26 proposal [pdf] 213 comments in 1 discussion
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How to use std::span from C++20 (C++26 updates!) 101 comments in 2 discussions
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I made a Unicode library with MISRA C conformance 73 comments in 2 discussions
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My attempt at a "Makefile to rule them all" 39 comments in 1 discussion
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The missing cross-platform OS API for timers 37 comments in 2 discussions
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What’s Your C/C++ Code Made Of? The Importance of the Software Bill of Materials 29 comments in 1 discussion
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TypeSanitizer — Clang 21 19 comments in 1 discussion
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What is an "arena" in memory allocation? 18 comments in 1 discussion
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Fun with C++26 reflection: Keyword Arguments 18 comments in 1 discussion
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Compiler Optimization of is_palindrome with std::views 17 comments in 1 discussion
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Improving std `<random>` 15 comments in 1 discussion
Releases #
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C++ DataFrame new release (3.4.0) is out on Conan and VCPKG 221 comments in 17 discussions
Projects #
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llmalloc : a low latency oriented thread caching allocator 23 comments in 1 discussion
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C++ library for OpenGL objects with DSA in mind (documentation coming soon) 14 comments in 2 discussions
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I made my own, custom shell. 14 comments in 1 discussion
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I created a library that makes C23 code compatible with ANSI C code************ 13 comments in 1 discussion
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I made a very beginner "CLI parser" in C to practice, would love feedback and suggestions! 2 comments in 1 discussion
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Deepseek.cpp: CPU inference for the DeepSeek family of LLMs in pure C++
Videos #
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My open source platformer game / engine made in C ( Feedback is appreciated :D)) 58 comments in 1 discussion
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Blazing Trails: Building the World's Fastest GameBoy Emulator in Modern C++ - Tom Tesch CppCon 2024 25 comments in 1 discussion
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Hi, what do you think about the game i am making with C and openGL in a custom engine? 12 comments in 1 discussion
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Next episode of GPU Programming with TNL - this time it is about dense matrices in TNL.
This is an archived issue from the C & C++ newsletter.