C & C++ recap for week 44/2024
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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Feds: Critical Software Must Drop C/C++ by 2026 or Face Risk 698 comments in 5 discussions
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Rust and C++ with Steve Klabnik and Herb Sutter [audio] 221 comments in 3 discussions
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In this article, a very experienced Rust and C++ developer, after finishing rewriting in Rust, concluded that 'it is easier to inadvertently introduce Undefined Behavior in Rust than in C++' and his points would be addressed if he used Zig! 217 comments in 5 discussions
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Lessons learned from a successful Rust rewrite 142 comments in 1 discussion
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Cppfront v0.8.0 · hsutter/cppfront 89 comments in 1 discussion
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An Extensive Benchmark of C and C++ Hash Tables 76 comments in 4 discussions
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Breaking CityHash64, MurmurHash2/3, wyhash, and more... 74 comments in 5 discussions
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Eighteen years of ABI stability (curl) 72 comments in 2 discussions
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Moving my game project from C to the Odin language 59 comments in 2 discussions
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ISO/IEC 9899:2024 56 comments in 4 discussions
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C++, Complexity, and Compiler Bugs 30 comments in 2 discussions
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Optimizing C++ Memory Management with a Custom Memory Pool for My Game Engine 22 comments in 1 discussion
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Async Rust vs RTOS showdown (2022) 21 comments in 2 discussions
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CVE-2024-9632 xorg-x11-server: heap-based buffer overflow privilege escalation vulnerability 15 comments in 1 discussion
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The Old New Thing - How useful is the hint passed to the std::unordered_... collections? 10 comments in 1 discussion
Releases #
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Latest release of C++ DataFrame 217 comments in 16 discussions
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CLI library v. 2.2 released 69 comments in 5 discussions
Projects #
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cil: C Intermediate Language 34 comments in 2 discussions
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What do you look for when choosing a game engine? Seeking feedback for my own C++ engine! 33 comments in 3 discussions
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Can you code review my first serious project? 13 comments in 1 discussion
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Numerical stability with Accelerate and C++ 13 comments in 3 discussions
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Show HN: An update to my friendly C++ WebGPU open source library 11 comments in 1 discussion
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I did a "boostraped" lua compiler ,build in lua, that runs 100% on C 10 comments in 2 discussions
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Raycasting with SDL3 8 comments in 1 discussion
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New fast compression library 8 comments in 1 discussion
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Show Reddit: CapySettings, a new way to look at config files 7 comments in 1 discussion
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I've just wrote another JSON library for you to `import` as a module! 6 comments in 1 discussion
Videos #
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