C & C++ recap for week 28/2024
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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I'm not a fan of strlcpy(3) 315 comments in 2 discussions
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C++ Design Patterns for Low-latency Applications 229 comments in 1 discussion
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Seeking Advice on Implementing Modern Logging in C++20 (for a Game Engine) 173 comments in 4 discussions
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Resurrecting a dead Dune RTS game 140 comments in 4 discussions
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Trip Report: Summer ISO C++ Meeting in St. Louis, USA | think-cell 86 comments in 1 discussion
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Setting up an x86 CPU in 64-bit mode 80 comments in 2 discussions
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What's the point of std::monostate? You can't do anything with it! - The Old New Thing 74 comments in 1 discussion
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John Farrier - C++ Error Handling Strategies - Benchmarks and Performance 61 comments in 1 discussion
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Avoiding unsigned integer wrapping 59 comments in 2 discussions
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Comparing C/C++ unity build with regular build on a large codebase 57 comments in 1 discussion
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Summing ASCII encoded integers on Haswell at almost the speed of memcpy 54 comments in 2 discussions
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DEFER.h - defer in C 43 comments in 1 discussion
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Flecs v4.0 is out 38 comments in 4 discussions
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Unity-like coroutines in plain old C 36 comments in 3 discussions
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Go Like Interfaces in C++ 32 comments in 1 discussion
Projects #
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C++ DataFrame now has much improved documentation 176 comments in 14 discussions
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Cheezee - ncurses chess client 14 comments in 3 discussions
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QuickFunctions: Code Golf but for Performance 9 comments in 3 discussions
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CSTUNN - A Markup Language in the style of C structs 8 comments in 1 discussion
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Xlib event loop in C++ class instance 6 comments in 1 discussion
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Request for Feedback: Created a TODO Widget Application on Linux with Low-Level X11's API XLib 3 comments in 1 discussion
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A made a C sierpinski thingy. 3 comments in 1 discussion
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Safetensors.cpp – Zero Dependency Safetensors Loading and Storing in C++
Videos #
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