C & C++ recap for week 32/2022
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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Why should I have written ZeroMQ in C, not C++ (2012) 1545 comments in 10 discussions
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The case against a C alternative 426 comments in 2 discussions
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A Regular Expression Matcher - Code by Rob Pike - Exegesis by Brian Kernighan 223 comments in 7 discussions
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Qt signal is ten times slower than a virtual function 148 comments in 2 discussions
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stdc++ cheat-sheets 146 comments in 5 discussions
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The pervasive effects of C's malloc() and free() on C APIs 122 comments in 3 discussions
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The quick and practical "MSI" hash table 120 comments in 3 discussions
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BUSY - a lean, statically typed, cross-platform, easily bootstrappable build system for C projects 94 comments in 3 discussions
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There are many ways to fail to read a file in a C program 86 comments in 4 discussions
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“Hello world” is slower in C++ than in C (Linux) 79 comments in 2 discussions
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C++ Concurrency Model on x86 for Dummies 71 comments in 1 discussion
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Advanced metaprogramming in C 64 comments in 5 discussions
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5 Curious C++ Lambda Examples: Recursion, constexpr, Containers and More 63 comments in 2 discussions
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Template code bloat - how to measure, and what does that even mean? 60 comments in 1 discussion
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The copy and swap idiom in C++ 53 comments in 1 discussion
Projects #
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Show HN: State-of-the-art German speech recognition in 284 lines of C++ 128 comments in 1 discussion
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Openblack: Open-source Black and White (2001) written in modern C++ and modern rendering engines (OpenGL, Vulkan) 77 comments in 3 discussions
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Static finite state machine library 24 comments in 1 discussion
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checkmake: experimental linter/analyzer for Makefiles 23 comments in 2 discussions
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A simple fuzzy matcher in under 100 lines of C. 21 comments in 1 discussion
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AsyncCppRpc - asynchronous transport-agnostic header-only C++ RPC library 15 comments in 1 discussion
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Here's an open source gamepad library made to replace the aging XInput API without needing to use WinRT/C++ 17. 5 comments in 1 discussion
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N body 5 comments in 1 discussion
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Simple Gym Management System 2 comments in 1 discussion
Videos #
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