C & C++ recap for week 19/2022
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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A portable, license-free, lock-free data structure library written in C. 357 comments in 6 discussions
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Mysterious Memset 112 comments in 2 discussions
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Extreme include discipline for C++ code 108 comments in 3 discussions
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4 integers are enough to write a Snake Game (in C) 67 comments in 3 discussions
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Should I pay attention to the warning that I’m std::move'ing from a trivial type? 57 comments in 1 discussion
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Multiparadigm in C++ is Bad, Actually 51 comments in 1 discussion
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Acceptance Review for Boost.MySQL has just started 42 comments in 1 discussion
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Neural Network Implementation Entirely In C 39 comments in 1 discussion
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C++ Inline Hints is now available in Visual Studio 2022 17.2 37 comments in 2 discussions
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Ported an Alien board game to C 35 comments in 2 discussions
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C++ Templates – An introduction 32 comments in 1 discussion
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How to publish a paper about my own C++ software 25 comments in 1 discussion
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Low performance of inline global variables 25 comments in 1 discussion
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C++20 coroutines explained simply 24 comments in 1 discussion
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Trying to reverse a string 24 comments in 1 discussion
Releases #
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Refureku v2.2.0 released :) 27 comments in 5 discussions
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snmalloc 0.6 released, major redesign with security hardening 7 comments in 1 discussion
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Intel's ControlFlag 1.2 Released to Use AI for Spotting C++ Bugs
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PcapPlusPlus v22.05 released - C++ library for capturing and analyzing network packets
Projects #
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The “Activate Windows” watermark ported to Linux 268 comments in 2 discussions
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bzip3: A better and stronger spiritual successor to BZip2 126 comments in 3 discussions
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Nameof: Simply Obtain The Name Of A C++ Variable, Type, Function, Or Macro 85 comments in 3 discussions
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An optimized replacement of the infamous std::vector<🅱️ool> 32 comments in 1 discussion
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Updated C++ Assertion Library 25 comments in 1 discussion
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ReactivePlusPlus (reactive programming library for c++20) v0.0.1 is out with base operators (looking for feedback) 21 comments in 3 discussions
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HComponentLibrary V1.2 8 comments in 1 discussion
Videos #
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How different is C++ from C? Contrasting simple Unix SORT programs 82 comments in 1 discussion
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Making OpenGL 3D Game in C++ from scratch - Part 6: The Matrix | Source Code on GitHub 15 comments in 2 discussions
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Question regarding deleting nodes from hash tables 10 comments in 1 discussion
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Why does rand() hide half the bits? 6 comments in 1 discussion
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A video how I developed a C++20 library for implementing remote function calls with very little code 2 comments in 1 discussion
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Started making an indie platformer game with infinite jumps using C++ and SFML.
This is an archived issue from the C & C++ newsletter.