C & C++ recap for week 15/2022
From toNewsletter sent every monday with a recap of articles, projects and tutorials from previous week.
Articles #
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Rustaceans at the border 449 comments in 4 discussions
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Pointers Are Complicated III, or: Pointer-integer casts exposed 225 comments in 4 discussions
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Re-implementing an old DOS game in C++ 17 (2019) 158 comments in 7 discussions
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Webinar: Algo Trading in C++20 72 comments in 1 discussion
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Using std::chrono 65 comments in 1 discussion
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Memory-Size Literals 42 comments in 1 discussion
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CLion 2022.1 now available! 34 comments in 1 discussion
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Boost Dependency Report updated for Boost 1.79.0 22 comments in 1 discussion
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Three Benchmarks of C++20 Ranges vs Standard Algorithms 19 comments in 1 discussion
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Static analysis of C code in GCC 12 18 comments in 3 discussions
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Cannot call a function under a specific condition-C90 9 comments in 1 discussion
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C++20: Function parameters verification based on concepts 8 comments in 1 discussion
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Python is like a toy programming language compared to C++ 8 comments in 1 discussion
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All of the isx string utils you can find (and optimize) in C? 6 comments in 1 discussion
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Data-Driven, Descriptor Based Generative C++ • memdump 3 comments in 1 discussion
Releases #
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Qt 6.3 released 172 comments in 4 discussions
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Boost v1.79.0 released 54 comments in 1 discussion
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Free Heroes of Might and Magic 2 (fheroes2) is an open source multi-platform recreation of HoMM2 game engine written with C++ from a scratch is close to is final release. It is playable with a plenty of QoL improvements, high-resolution graphics, improved AI and fixes of the OG flaws. 15 comments in 1 discussion
Projects #
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EnTT v3.10.0 is out: Gaming meets Modern C++ 187 comments in 9 discussions
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rvscript: Fast RISC-V-based scripting backend for game engines 123 comments in 4 discussions
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HikoGUI-0.6 A C++20 retained-mode desktop application GUI library 77 comments in 3 discussions
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boost.beast 47 comments in 2 discussions
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C++20 library for modern dynamic polymorphism (virutal functions / std::any / std::proxy / and some std::variant current use cases replacement). AMA about it 45 comments in 3 discussions
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The first C compiler ported to x86 35 comments in 1 discussion
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Castor: A C++ library to code “à la Matlab” 29 comments in 1 discussion
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[Modern] C++ Tip Of The Week 22 comments in 2 discussions
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C++20 modern library for Reactive Functional programming (Sender/Receiver) https://github.com/victimsnino/ReactivePlusPlus 21 comments in 3 discussions
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mleak: Library for catching memory leaks, double-frees along with invalid pointers to free() and realloc() 17 comments in 4 discussions
Videos #
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What is the C community's opinion on C++? 146 comments in 1 discussion
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Making OpenGL 3D Game in C++ from scratch - Part 6: The Matrix | Source Code on GitHub 15 comments in 2 discussions
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Pong: Hard Mode! A graphical game I wrote in C using the SDL2 multimedia library 12 comments in 1 discussion
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Game Of Life in CProcessing 8 comments in 2 discussions
This is an archived issue from the C & C++ newsletter.