Hacker News
- Must Be This Tall to Write Multi-Threaded Code http://bholley.net/blog/2015/must-be-this-tall-to-write-multi-threaded-code.html 112 comments
Lobsters
- My go-to C++ code for asynchronous work processing on a separate thread https://raymii.org/s/software/My_go-to_Cpp_code_for_asynchronous_work_processing_on_a_separate_thread.html 2 comments c++
- A Forth indirect-threaded p-code VM’s performance on Apple Silicon https://wesbrown18.medium.com/a-forth-vms-performance-on-apple-silicon-44b3b229f368 25 comments forth
- New to multi-threading... Is this code threadsafe? https://www.reddit.com/r/csharp/comments/6wbtbi/new_to_multithreading_is_this_code_threadsafe/ 34 comments csharp
- Testing Multi-Threaded and Asynchronous Code http://jodah.net/testing-multi-threaded-code 3 comments java
- rust multi-threading code review https://youtu.be/jkHqrkcEHRc 3 comments rust_gamedev
- How should you debug multi-threaded code? https://pastebin.com/XZAPgMqq 9 comments learnprogramming
- Understanding lightweight threads (with code) http://c9x.me/gthreads/intro.html 4 comments programming
- [c++] attempting to use compile code using thread with g++ 4.4 http://pastebin.com/55rG647P 8 comments learnprogramming
- How to Write Safe and Expressive Multi-Threaded Code in C++11 https://www.fluentcpp.com/2019/04/26/how-to-write-safe-and-expressive-multi-threaded-code-in-cpp11/ 11 comments cpp
- Don't setenv in multi-threaded code on glibc http://rachelbythebay.com/w/2017/01/30/env/ 15 comments programming
- Hiding execution of unsigned code in Windows system threads https://secret.club/2021/01/12/callout.html 6 comments programming
- How to Code MapReduce in C from Scratch Using Threads: Map http://www.datastuff.tech/programming/how-to-code-mapreduce-in-c-from-scratch-using-threads-pt-1-map/ 5 comments programming
- New statue (Android 14 code named Upside Down Cake!) - Dave Burke on Threads https://www.threads.net/@davey_burke/post/Cx--i8BpILg 11 comments android
- In continuance from the thread about live code update from chrome dev tools, here's an article about doing that with SASS. https://medium.com/@toolmantim/getting-started-with-css-sourcemaps-and-in-browser-sass-editing-b4daab987fb0 5 comments webdev
- Can you make this (threaded cpp) code run faster? http://code.google.com/p/sparse/source/browse/trunk/src/sparsematrix.cpp 22 comments programming
- Optimizing direct threaded code by selective inlining http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.23.8829&rep=rep1&type=pdf 4 comments compsci
- Dropping heavy objects in another thread can make your code faster https://abramov.io/rust-dropping-things-in-another-thread 93 comments rust
- Looking for help with multi-threaded Rust code (Parallel query execution) https://andygrove.io/2019/04/parallel-query-execution/ 7 comments rust
- Supposed leak of 4chan yotsuba.php code (nabbed from /g/ before the thread was deleted). http://pastebin.com/4jvjs02b 138 comments programming
- Rust: Dropping heavy things in another thread can make your code 10000 times faster https://abramov.io/rust-dropping-things-in-another-thread 42 comments rust
- Review of 260 Threads, 63 Emails, Source Code: Satoshi Wanted Payments, Not SoV https://coinspice.io/news/review-of-260-threads-63-emails-source-code-satoshi-wanted-payments-not-sov/ 12 comments btc
- (C) Trouble with creating a "pool" of 4 threads using pthread_create(), pthread_join(), and storing them in an array. Code below. https://www.reddit.com/r/learnprogramming/comments/9uut77/c_trouble_with_creating_a_pool_of_4_threads_using/ 4 comments learnprogramming
- Linus blocks all code from Kay Sievers from Linux Kernel (second reply in thread) https://lkml.org/lkml/2014/4/2/415 243 comments linux
- Dirty thread_local !HACK! to modernize legacy code. Love or hate? http://nerds-central.blogspot.com/2012/03/c11-threadlocal-performance-and-use-for.html 4 comments cpp
- /r/Circlejerk has figured out proper comment threading. Reddit admins, make this code the default, willyas? http://www.reddit.com/r/circlejerk/comments/blcec/infinite_upboats_and_a_bj_go_to_the_first_person/ 131 comments reddit.com
- [Baldwin] Quick thread on offensive line starters leading up to draft as I wait for code to run. What if we tried to guess offensive line strength given the 5 starters listed in OurLads and their past performance in pass protection (as measured by grade)? This is what it might look like https://twitter.com/benbbaldwin/status/1777363558969278464?s=46&t=DMzKILyEihBw9OIfj0hfjg 87 comments nfl
- kamila 🌸: Google has recently released the source code for the Pixel 8 and Pixel Watch 2 and I found some things I found interesting: here's a quick and messy thread 🧵👇 https://twitter.com/Za_Raczke/status/1712619077133386117 23 comments android
- Google has released the first beta for Android 13 QPR1 beta today and with it a lot of updated code, including new camera drivers, revealing some details about their upcoming products. I have found some details about a yet-unknown foldable, another tablet and more 👇 - Kuba Wojciechowski⚡(thread) https://twitter.com/Za_Raczke/status/1568011098145669120 112 comments android
- A fast static analysis tool for detecting race conditions in C++ code. Supports pthreads, std::thread, OpenMP, and more. https://coderrect.com/overview/ 25 comments cpp
- Godot's rendering code has largely been rewritten to be more cache and thread efficient, resulting in a significant performance improvement in tests with tens of thousands of objects and tons of lights https://www.reddit.com/r/linux_gaming/comments/kqz9fe/godots_rendering_code_has_largely_been_rewritten/ 20 comments linux_gaming
- Help - Thread 1: EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0) thrown on closure iterating over Core Data objects? https://www.reddit.com/r/swift/comments/i664w3/help_thread_1_exc_bad_instruction_codeexc_i386/ 18 comments swift
- Why is my ~500-line single-threaded Rust code running faster in an Ubuntu VM than natively on OSX? https://www.reddit.com/r/rust/comments/hff9ox/why_is_my_500line_singlethreaded_rust_code/ 27 comments rust
- Why can't Bitcoin ABC simply give a clear answer as to why they have decided to leave in the IFP code that they claim to no longer support? I find this comment thread rather disturbing (link). https://www.reddit.com/r/btc/comments/fy0sqz/what_is_bitcoin_abcs_mempool_overhaul_project/fmz2ita 144 comments btc
- SO SORRY if I'm making so many threads, but I'm badly stuck at The Red Book's first code like an ass in a rainy day... Care to help? https://pastebin.com/zARjAWBb 31 comments opengl
- I've catalogued a list of some basic mistakes many folks make while getting started with C++11 multithreading. A quick read that can be used for brushing up on threads or as a checklist for code reviews. http://www.acodersjourney.com/2017/08/top-20-cplusplus-multithreading-mistakes/ 5 comments gamedev
- Theymos and mods intentionally bugging threads that he does not like by using custom CSS code, proof included https://np.reddit.com/r/Bitcoin/comments/40ppt9/censored_front_page_thread_about_bitcoin_classic/ 36 comments btc
- Fedora is changing: "look at successful products MacOS X, Playstation 4, Android and ChromeOS, the red thread between them is that while they all was built on top of existing open source efforts, they didn’t just indiscriminately shovel in any open source code and project they could find" http://blogs.gnome.org/uraeus/2014/04/16/preparing-the-ground-for-the-fedora-workstation/ 252 comments linux
- Humorous stack overflow thread: "What was the strangest coding standard rule that you were forced to follow?" http://stackoverflow.com/questions/218123/what-was-the-strangest-coding-standard-rule-that-you-were-forced-to-follow 772 comments programming
- GHC 7 is released! + LLVM code generator, new type checker, improved inliner, improved thread scheduler, and much more http://www.haskell.org/pipermail/haskell/2011-march/022610.html 44 comments programming