Hacker News
- Ear Speakers – Research, Design, and Evolution https://www.valvesoftware.com/en/index/deep-dive/ear-speakers 44 comments
- Valve Announce Valve Index VR Kit https://www.valvesoftware.com/en/index 23 comments
- Valve – Handbook for New Employees (2012) [pdf] http://www.valvesoftware.com/company/Valve_Handbook_LowRes.pdf 197 comments
- The Valve Employee Handbook (2012) [pdf] http://www.valvesoftware.com/company/Valve_Handbook_LowRes.pdf 14 comments
- Valve Handbook for New Employees (2012) [pdf] http://www.valvesoftware.com/company/Valve_Handbook_LowRes.pdf 17 comments
- Shading a Bigger, Better Sequel: Techniques in Left 4 Dead 2 [pdf] http://www.valvesoftware.com/publications/2010/GDC10_ShaderTechniquesL4D2.pdf 16 comments
- The AI Systems of "Left 4 Dead" [pdf] http://www.valvesoftware.com/publications/2009/ai_systems_of_l4d_mike_booth.pdf 82 comments
- Valve Linux Steam Client Beta Application http://www.valvesoftware.com/linuxsurvey.php 44 comments
- Valve's Approach to Playtesting: The Application of Empiricism (PDF) http://www.valvesoftware.com/publications/2009/GDC2009_ValvesApproachToPlaytesting.pdf 2 comments
- Valve is advertising a SteamOS software engineer, among other jobs https://www.valvesoftware.com/en/jobs?job_id=36 9 comments linux_gaming
- Valve Index Ear Speakers - Research, Design, and Evolution https://www.valvesoftware.com/en/index/deep-dive/ear-speakers 30 comments hardware
- New real-time text rendering technique based on multi-channel distance fields http://www.valvesoftware.com/publications/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf 69 comments gamedev
- Experience requirements in the games industry http://www.valvesoftware.com/jobs/job_postings.html 23 comments gamedev
- Rendering letters from distance fields while preserving sharp corners http://www.valvesoftware.com/publications/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf 13 comments gamedev
- Does anyone have a list of studios who publish presentations on aspects of their games? http://www.valvesoftware.com/company/publications.html 8 comments gamedev
- [/r/Games] Shader Techniques employed by Valve for Left 4 Dead 2 http://www.valvesoftware.com/publications/2010/gdc10_shadertechniquesl4d2.pdf 4 comments programming
- The AI Systems of "Left 4 Dead" http://www.valvesoftware.com/publications/2009/ai_systems_of_l4d_mike_booth.pdf 38 comments programming
- Steam for Linux Beta Survey http://www.valvesoftware.com/linuxsurvey.php 88 comments linux
- Sign up for the Steam Linux private beta http://www.valvesoftware.com/linuxsurvey.php 37 comments linux_gaming
- Steam architecture publications? http://www.valvesoftware.com/company/publications.html 9 comments gamedev
- Really interesting PDF from Valve explaining some of the AI and game design decisions going on in the Left For Dead games. Anyone know any other documents like this? http://www.valvesoftware.com/publications/2009/ai_systems_of_l4d_mike_booth.pdf 53 comments gamedev
- Dynamic Game Difficulty Adjustment. [xpost from truegaming] http://www.valvesoftware.com/publications/2009/ai_systems_of_l4d_mike_booth.pdf 12 comments gamedev
- Valve (Company that makes Steam) looking for someone who can "Port Windows-based games to the Linux platform." http://www.valvesoftware.com/job-sensoftengineer.html 97 comments linux
- Valve Job Posting (I want to believe) http://www.valvesoftware.com/job-SenSoftEngineer.html 12 comments linux_gaming
- Valve's Publications on Game Development http://www.valvesoftware.com/publications.html 4 comments gamedev