Hacker News
- Godot Game Engine – Getting Started https://www.sandromaglione.com/techblog/introduction-to-godot-game-engine-beginner 10 comments
- Getting started with Effect in Typescript https://www.sandromaglione.com/articles/complete-introduction-to-using-effect-in-typescript 19 comments typescript
- Macros, Static Metaprogramming, and Primary Constructors in Dart and Flutter https://www.sandromaglione.com/articles/macros-static-metaprogramming-and-primary-constructors-in-dart-and-flutter 7 comments flutterdev
- Flutter State Management: Riverpod, Bloc, Signals, GetX https://www.sandromaglione.com/articles/flutter-state-management-riverpod-bloc-signals-getx 14 comments flutterdev
- Records and Pattern Matching in Dart 3 https://www.sandromaglione.com/techblog/records-and-patterns-dart-language 13 comments dartlang
- Future & Task: asynchronous Functional Programming in Dart https://www.sandromaglione.com/techblog/async-requests-future-and-task-dart 3 comments dartlang
- Full type-safety in Typescript - zod and newtype-ts https://www.sandromaglione.com/techblog/zod-and-newtype-ts-full-type-safety-with-typescript 6 comments typescript
- Dartlang's fpDart package https://www.sandromaglione.com/how-to-use-fpdart-functional-programming-in-dart-and-flutter/ 5 comments haskell
- Static Metaprogramming in Dart and Flutter: macro_prototype overview https://www.sandromaglione.com/dart-flutter-static-metaprogramming-macro-prototype/ 18 comments dartlang
- fpdart, learn functional programming in dart and flutter - Part 1 https://www.sandromaglione.com/fpdart-functional-programming-in-dart-and-flutter/ 4 comments dartlang