- An argument for Producers to envision their role more like a Designer after my experience on Star Wars: First Assault http://www.ryandarcey.com/making-moves/2016/6/30/designing-a-production-process-part-1 10 comments gamedev
- An Unholy Alliance: Unreal Engine, GitHub & Perforce http://www.ryandarcey.com/making-moves/2016/10/20/an-unholy-alliance-ue4-github-perforce 6 comments gamedev