Hacker News
- Programming in just ONE language should be lauded https://www.positech.co.uk/cliffsblog/2023/11/02/programming-in-just-one-language-should-be-lauded/ 2 comments
- This article is too long for you https://www.positech.co.uk/cliffsblog/2022/10/02/this-article-is-too-long-for-you/ 11 comments
- Modern Technology: Please stop trying to be helpful https://www.positech.co.uk/cliffsblog/2022/07/17/modern-technology-please-stop-trying-to-be-helpful/ 2 comments
- Code bloat has become astronomical https://www.positech.co.uk/cliffsblog/2022/06/05/code-bloat-has-become-astronomical/ 8 comments
- Why advertising always works, using science, not bullshit https://www.positech.co.uk/cliffsblog/2018/03/02/why-advertising-always-works-using-science-not-bullshit/ 49 comments
- Pricing is weird http://www.positech.co.uk/gratuitousspacebattles/registernomads.php 48 comments
- Talking To Pirates http://www.positech.co.uk/talkingtopirates.html 3 comments
Lobsters
- Code bloat has become astronomical https://www.positech.co.uk/cliffsblog/2022/06/05/code-bloat-has-become-astronomical/ 64 comments programming , rant
- Code bloat has become astronomical https://www.positech.co.uk/cliffsblog/2022/06/05/code-bloat-has-become-astronomical 274 comments programming
- "Code bloat has become astronomical" https://www.positech.co.uk/cliffsblog/2022/06/05/code-bloat-has-become-astronomical/ 130 comments linux
- Code bloat has become astronomical https://www.positech.co.uk/cliffsblog/2022/06/05/code-bloat-has-become-astronomical/ 438 comments programming
- Common mistakes by indie game developers, from Democracy 4 creator, cliffski https://www.positech.co.uk/cliffsblog/2021/10/14/common-mistakes-by-indie-game-developers/ 24 comments gamedev
- Cliffski's Blog | Trying to avoid the small indie valley https://www.positech.co.uk/cliffsblog/2020/01/14/trying-to-avoid-the-small-indie-valley/ 7 comments gamedev
- Positech's Cliffski | How to 10x your indie game development process https://www.positech.co.uk/cliffsblog/2019/07/03/how-to-10x-your-indie-game-development-process/ 11 comments gamedev
- Unstable income: indie development woes https://www.positech.co.uk/cliffsblog/2019/05/08/unstable-income-indie-development-woes/ 74 comments gamedev
- Why I skipped GDC in 2019 https://www.positech.co.uk/cliffsblog/2019/03/23/why-i-skipped-gdc-in-2019/ 57 comments gamedev
- Technical debt… or investment? (why messy code is sometimes better left as it is) https://www.positech.co.uk/cliffsblog/2019/02/16/technical-debt-or-investment/ 5 comments gamedev
- Writing your own engine for 2D games in C++: basic considerations https://www.positech.co.uk/cliffsblog/2019/01/12/writing-your-own-engine-for-2d-games-in-c-basic-considerations/ 5 comments gamedev
- Selling games direct from your website in 2018 https://www.positech.co.uk/cliffsblog/2018/11/23/selling-games-direct-from-your-website-in-2018/ 16 comments gamedev
- The state of indie dev and why it will not get easier https://www.positech.co.uk/cliffsblog/2018/10/03/state-of-indie-dev-2018/ 4 comments gamedev
- Why your website and forum is important, via Cliffski's Blog https://www.positech.co.uk/cliffsblog/2018/06/07/new-forums-coming-plus-modding-justification-youtube-dmca/ 19 comments gamedev
- Why advertising always works, using science, not bullshit https://www.positech.co.uk/cliffsblog/2018/03/02/why-advertising-always-works-using-science-not-bullshit/ 7 comments gamedev
- Kinda Factorio-ish game in production - "Production Line" http://www.positech.co.uk/productionline/ 6 comments factorio
- Talking To Pirates - The people who steal software http://www.positech.co.uk/talkingtopirates.html 7 comments reddit.com
- Cliff Harris: Why people pirate my games, and what I'm going to do about it. http://www.positech.co.uk/talkingtopirates.html 328 comments programming