Hacker News
- Unity's Trap https://www.pentadact.com/2023-09-16-unitys-trap/ 111 comments
- Dad and the Egg Controller https://www.pentadact.com/2018-12-18-dad-and-the-egg-controller/ 49 comments
- How to explain your game to an asshole http://www.pentadact.com/2012-03-17-gdc-talk-how-to-explain-your-game-to-an-asshole/ 36 comments
Lobsters
- Dad And The Egg Controller https://www.pentadact.com/2018-12-18-dad-and-the-egg-controller/ 4 comments hardware , person
- How to Explain Your Game to an Asshole https://www.pentadact.com/2012-03-17-gdc-talk-how-to-explain-your-game-to-an-asshole/ 20 comments gamedev
- Preparing for a Closed Beta on Steam. What should I do and what should I not do? https://www.pentadact.com/2019-04-10-steam-quirks-for-developers/ 5 comments gamedev
- Helpful info about launching on Steam from Tom Francis https://www.pentadact.com/2019-04-10-steam-quirks-for-developers/ 15 comments gamedev
- Tom Francis (Developer of Gunpoint, Heat Signature) - Natural Numbers In Game Design http://www.pentadact.com/2015-09-25-natural-numbers-in-game-design/ 15 comments gamedev
- How To Explain Your Game to an Asshole http://www.pentadact.com/2012-03-17-gdc-talk-how-to-explain-your-game-to-an-asshole/ 66 comments gamedev
- Coding is the Socratic method as an extreme sport http://www.pentadact.com/index.php/2010-09-19-gunpoint-ai 26 comments programming
- In the Dark Carnival campaign of Left 4 Dead 2, you can win a garden gnome at the fairground near the start – and there’s an achievement for carrying it all the way to the end. It is, in fact, the same goddamn gnome I carried through Episode goddamn Two, for the same goddamn reason: there was an... http://www.pentadact.com/index.php/2009-11-21-i-played-through-left-4-dead-2-holding-a-goddamn-gnome 7 comments reddit.com