Hacker News
- OpenGL Superbible https://www.opengl.org/sdk/docs/books/SuperBible/ 56 comments
- OpenGL 4.4 is launched http://www.opengl.org/discussion_boards/showthread.php/182296-Official-feedback-on-OpenGL-4-4-thread?p=1252885#post1252885 11 comments
- OpenGL 4.0 released http://www.opengl.org/registry/ 7 comments
- Trying to learn OpenGL but some errors https://www.opengl.org/archives/resources/code/samples/win32_tutorial/animate.c 23 comments opengl
- Memory usage is getting steadily increased https://www.opengl.org/discussion_boards/showthread.php/199447-Memory-eating-FBO-bug-on-Intel-graphics-cards 5 comments opengl
- Is GLU still in use? https://www.opengl.org/resources/libraries/ 8 comments opengl
- Program Runs on NVidia, crashes on AMD Drivers https://www.opengl.org/discussion_boards/showthread.php/181049-glDrawElements-access-violation-on-AMD-card-weird-behavior?highlight=amd+driver 15 comments opengl
- how to initialize a very large array in a compute shader (1000+)? https://www.opengl.org/wiki/Data_Type_(GLSL)#Array_constructors 7 comments opengl
- Is it possible to use multiple, variable-size arrays in a compute shader? https://www.opengl.org/wiki/Shader_Storage_Buffer_Object 4 comments opengl
- need help rendering a anti-aliased(multisampled) fbo to an image file https://www.opengl.org/wiki/GL_EXT_framebuffer_multisample 6 comments opengl
- Anyone figure out how to get OpenGL 4.1+ on Intel HD 5500? https://www.opengl.org/discussion_boards/showthread.php/197597-OpenGL-on-Intel-HD-Graphics 9 comments linux_gaming
- Can GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE2, et.c be used consecutively? https://www.opengl.org/wiki/Sampler_(GLSL)#Binding_textures_to_samplers 4 comments opengl
- alternative to glGet? my glsdk doesn't seem to have it https://www.opengl.org/sdk/docs/man/html/glGet.xhtml 5 comments opengl
- Can I blit from one part of a texture to another part of that same texture? https://www.opengl.org/wiki/Framebuffer_Object#Feedback_Loops 8 comments opengl
- Issues trying to add instancing to graphics system https://www.opengl.org/discussion_boards/showthread.php/197632-Issues-trying-to-add-instancing-to-graphics-system?p=1279484#post1279484 6 comments opengl
- Generating mips via GPU shader? https://www.opengl.org/wiki/Transform_Feedback 13 comments opengl
- New extension "ARB_ES3_2_compatibility" released, hinting at GL ES 3.2 reveal at current Siggraph https://www.opengl.org/registry/specs/ARB/ES3_2_compatibility.txt 6 comments opengl
- Issues with empty pixels and textures https://www.opengl.org/discussion_boards/showthread.php/191086-Issues-with-empty-pixels-and-textures?p=1272214#post1272214 6 comments opengl
- OpenGL Tutorial - Beginner problems https://www.opengl.org/discussion_boards/showthread.php/186129-OpenGL-beginner-Following-Tutorial-Got-a-bunch-of-questions?p=1265884#post1265884 6 comments opengl
- OpenGL and OOP https://www.opengl.org/wiki/Common_Mistakes#The_Object_Oriented_Language_Problem 19 comments opengl
- glEnableVertexAttribArray causes GL_INVALID_OPERATION despite VAO being set https://www.opengl.org/sdk/docs/man/html/glEnableVertexAttribArray.xhtml 6 comments opengl
- [PDF] OpenGL 4.5 Spec! http://www.opengl.org/registry/doc/glspec45.core.withchanges.pdf 20 comments opengl
- Is it possible to create a vertex class to pass to the vertex shader? http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribPointer.xml 7 comments opengl
- [NoobQuestion][Compute Shaders] Are compute shaders a semi-alternative to OpenCL? https://www.opengl.org/wiki/Compute_Shader 7 comments opengl
- OpenGL 4.4 is launched http://www.opengl.org/discussion_boards/showthread.php/182296-Official-feedback-on-OpenGL-4-4-thread?p=1252885#post1252885 12 comments linux_gaming
- The OpenGL 4.4 specification has been released. http://www.opengl.org/registry/ 12 comments gamedev
- Khronos Releases OpenGL 4.4 - Official feedback thread http://www.opengl.org/discussion_boards/showthread.php/182296-official-feedback-on-opengl-4-4-thread 17 comments programming
- OpenGL 4.4 spec released! http://www.opengl.org/registry/ 11 comments opengl
- GPU-accelerated Path Rendering SIGGRAPH Asia 2012 paper - opengl.org news [via flipcode] http://www.opengl.org/news/permalink/gpu-accelerated-path-rendering-siggraph-asia-2012-paper/ 18 comments opengl
- Help needed with GLSL arrays (from Objective-C)! http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformLocation.xml 10 comments gamedev
- ARB announces OpenGL Shading Language (GLSL) Man pages http://www.opengl.org/sdk/docs/manglsl/ 3 comments opengl
- Ask glEddit: Best way to debug OpenGL and GLSL http://www.opengl.org/sdk/tools/BuGLe/ 9 comments opengl
- And now.... OpenGL 4.0! http://www.opengl.org/registry/ 101 comments programming
- Visual Studio C# Alternative? http://www.opengl.org/resources/libraries/glut/ 11 comments archlinux
- OpenGL 3.0 - Official explanation and response to the complaints http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&number=243307#post243307 36 comments programming
- The next generation of high performance graphics standard: OpenGL 3 announced http://www.opengl.org/news/the_opengl_arb_officially_announced_opengl_3/ 76 comments programming
- OpenGL Software Development Kit (SDK) Now Online http://www.opengl.org/sdk/ 2 comments programming