- Simple C++ logging library suited for game engines? http://www.gameenginebook.com 9 comments gamedev
- State-Based Scripting in Uncharted 2 - GDC09 presentation from Naughty Dog (bonus: Lisp!) http://www.gameenginebook.com/gdc09-statescripting-uncharted2.pdf 7 comments gamedev
Linking pages
- GitHub - notpresident35/awesome-learn-gamedev: A curated collection of game development learning resources https://github.com/notpresident35/The-Gamedev-Resource-Mega-List 90 comments
- GitHub - ellisonleao/magictools: A list of Game Development resources to make magic happen. https://github.com/ellisonleao/magictools 15 comments
- Make Your Own Game Engine | Anthropic Studios https://www.anthropicstudios.com/2023/09/13/make-your-own-game-engine/ 7 comments
- GitHub - learn-anything/books: Awesome Books https://github.com/learn-anything/books 6 comments
- GitHub - notpresident35/awesome-learn-gamedev: A curated collection of game development learning resources https://github.com/notpresident35/learn-awesome-gamedev 0 comments
- Text Files are Underestimated – Borja Portugal Martín https://borjaportugal.com/2020/05/03/text-files-are-understimated/ 0 comments
- The Source Code of Defect Process - Jonathan Thaler @ lambda::bytes https://www.lambdabytes.io/articles/defectprocess/ 0 comments