Hacker News
- std::source_location doesn't work if you need strings to be types https://www.elbeno.com/blog/?p=1738 76 comments
- C++23’s New Function Syntax https://www.elbeno.com/blog/?p=1696 2 comments
- Thoughts on Modern C++ and Game Dev http://www.elbeno.com/blog/?p=1598 137 comments
- Compile-time C++ RNG tricks http://www.elbeno.com/blog/?p=1288 6 comments
- C++11 compile-time string hashing http://www.elbeno.com/blog/?p=1254 7 comments
- Shortest summary of the release of Arc and the Lisp world's reaction http://www.elbeno.com/blog/?p=445 7 comments
Lobsters
- std::source_location is Broken https://www.elbeno.com/blog/?p=1738 5 comments c++
- Modern C++? How about Contemporary C++? https://www.elbeno.com/blog/?p=1734 9 comments c++
- In Support of Implication for C++ https://www.elbeno.com/blog/?p=1725 14 comments cpp
- Monads are part of C++, and are in your code https://www.elbeno.com/blog/?p=1709 84 comments cpp
- C++23’s new function syntax https://www.elbeno.com/blog/?p=1696 129 comments cpp
- constexpr Function Parameters https://www.elbeno.com/blog/?p=1685 14 comments cpp
- Familiar Template Syntax IILEs (immediately-invoked lambda expressions) http://www.elbeno.com/blog/?p=1645 3 comments cpp
- Remember the Vasa! or, plus ça change, plus c’est la même chose http://www.elbeno.com/blog/?p=1619 53 comments cpp
- What Modern C++ offers for GameDev (nice to see what a GameDev wants from their language/standard-library) http://www.elbeno.com/blog/?p=1598 24 comments rust
- Thoughts on Modern C++ and Game Dev http://www.elbeno.com/blog/?p=1598 13 comments gamedev
- Thoughts on Modern C++ and Game Dev http://www.elbeno.com/blog/?p=1598 67 comments cpp
- Pointer-to-member-functions can be tricky http://www.elbeno.com/blog/?p=1575 4 comments cpp
- Thoughts on Default Construction http://www.elbeno.com/blog/?p=1516 31 comments cpp
- C++17 Class Templates: Deduced or Not? http://www.elbeno.com/blog/?p=1450 5 comments cpp
- Using Types Effectively: cppCon presentation http://www.elbeno.com/presentations/using-types-effectively/presentation.html 23 comments haskell
- CppCon 2016: Using Types Effectively? http://www.elbeno.com/presentations/using-types-effectively/presentation.html#/slide-orgheadline82 27 comments cpp
- CppCon 2016: std::accumulate - Exploring an Algorithmic Empire http://www.elbeno.com/presentations/std-accumulate/presentation.html#/sec-title-slide 19 comments cpp
- An algorithmic sketch: inplace_merge http://www.elbeno.com/blog/?p=1352 6 comments cpp
- Lameness explained http://www.elbeno.com/blog/?p=1325 19 comments cpp
- shortest summary of the release of Arc and the lisp world's reaction http://www.elbeno.com/blog/?p=445 112 comments programming
- Concurrency in games http://www.elbeno.com/blog/?p=351 34 comments programming