Hacker News
- GPU compute in the browser at the speed of native: WebGPU marching cubes https://www.willusher.io/graphics/2024/04/22/webgpu-marching-cubes 53 comments
- From 0 to glTF with WebGPU: Rendering the first glTF mesh https://www.willusher.io/graphics/2023/05/16/0-to-gltf-first-mesh 7 comments
- A Dive into Ray Tracing Performance on the Apple M1 https://www.willusher.io/graphics/2020/12/20/rt-dive-m1 55 comments
- From 0 to GlTF with WebGPU: The First Triangle https://www.willusher.io/graphics/2020/06/15/0-to-gltf-triangle 5 comments
- Volume Rendering with WebGL https://www.willusher.io/webgl/2019/01/13/volume-rendering-with-webgl 8 comments
- Porting a Ray Tracer to Rust, Part 1 http://www.willusher.io/2014/12/30/porting-a-ray-tracer-to-rust-part-1/ 39 comments
- GPU Compute in the Browser at the Speed of Native: WebGPU Marching Cubes https://www.willusher.io/graphics/2024/04/22/webgpu-marching-cubes 0 comments programming
- A Dive into Ray Tracing Performance on the Apple M1 https://www.willusher.io/graphics/2020/12/20/rt-dive-m1 77 comments apple
- Hardware Accelerated Video Encoding on the Raspberry Pi 4 on Ubuntu 20.04 64-bit https://www.willusher.io/general/2020/11/15/hw-accel-encoding-rpi4 12 comments raspberry_pi
- Error creating new project https://www.willusher.io/sdl2%20tutorials/2013/08/15/lesson-0-visual-studio 4 comments sdl
- Show /r/rust: I used Rust to render a short for a rendering competition at my school http://www.willusher.io/courses/cs6620/tr16.html 8 comments rust
- Distributed rendering with Rust and mio http://www.willusher.io/2016/01/02/distributed-rendering-with-rust-and-mio/ 4 comments programming
- Distributed Rendering with Rust and Mio http://www.willusher.io/2016/01/02/distributed-rendering-with-rust-and-mio/ 12 comments rust
- Rendering an Animation in Rust http://www.willusher.io/2015/12/16/rendering-an-animation-in-rust/ 7 comments rust
- Porting a Ray Tracer to Rust, part 3: Path Tracing the Rust logo! http://www.willusher.io/2015/05/15/porting-a-ray-tracer-to-rust-part-3/ 3 comments rust
- Porting a Ray Tracer to Rust, part 2 http://www.willusher.io/2015/01/30/porting-a-ray-tracer-to-rust-part-2/ 3 comments rust
- Porting a Ray Tracer to Rust, part 1 http://www.willusher.io/2014/12/30/porting-a-ray-tracer-to-rust-part-1/ 12 comments rust
- Problems with drawing a rectangle in SDL http://www.willusher.io/sdl2%20tutorials/2013/08/15/lesson-0-visual-studio/ 6 comments learnprogramming