Hacker News
- Changes to Unity Plans and Pricing https://unity.com/pricing-updates 41 comments
- Unity introduces per-install fee for game developers https://unity.com/runtime-fee 13 comments
- Unity Weta Tools https://unity.com/solutions/unity-weta-tools 68 comments
- Hyper-realistic digital humans in Unity https://unity.com/demos/enemies 308 comments
- Is the updated Unity runtime fee not that bad, or am i missing something. https://unity.com/runtime-fee-estimator 33 comments unity3d
- How can I use unity templates? build-a-runner-game template? Cannot see way to download and not in hub. https://unity.com/features/build-a-runner-game 2 comments unity3d
- Ex Red Hat CEO is now the interim CEO of Unity https://unity.com/leadership/james-whitehurst 95 comments linux
- TOS Worries https://unity.com/legal/terms-of-service-legacy 3 comments unity3d
- How will Unity actually make money with this? A little breakdown… https://unity.com/runtime-fee 4 comments unity3d
- These new changes ARE retroactive. Stop the rumours https://unity.com/pricing-updates#:~:text=Yes%2C%20the%20fee%20applies%20to,occur%20after%20January%201%2C%202024 6 comments unity3d
- WebGL is dead. https://unity.com/runtime-fee 19 comments unity3d
- Multiplayer Options: Netcode for game objects vs Netcode for Entities https://unity.com/products/netcode 25 comments unity3d
- Best Adx partner for direct traffic https://unity.com 4 comments juststart
- Are Unity Game Services as Expensive as I Think? https://unity.com/solutions/gaming-services/pricing 4 comments unity3d
- New Unity Sample Game - Gigaya https://unity.com/demos/gigaya 10 comments unity3d
- Unity Gaming Services https://unity.com/solutions/gaming-services 9 comments gamedev
- What's the best asset you have used that's not in the Unity or Unreal asset store? Are there any interesting 3rd party tools worth sharing? http://unity.com 3 comments gamedev
- Bear Case for Unity Software $U https://unity.com/solutions/mobile#:~:text=More%20than%2050%25%20of%20all%20new%20mobile%20games%20are%20created%20in%20Unity&text=A%20comprehensive%20mobile%2Dgame%20solution,to%20players%20around%20the%20world. 18 comments stocks
- Unity 2019.3 is now available https://unity.com/releases/2019-3 22 comments gamedev
- Unity MEGACITY project (Code, assets, etc) available today (7GB) http://www.unity.com/megacity 6 comments gamedev
- Unity Tiny - a new faster Unity? :) https://unity.com/ru/solutions/instant-games/2d-games-and-playables 41 comments gamedev
Linking pages
- Why Cities: Skylines 2 performs poorly - paavohtl's blog https://blog.paavo.me/cities-skylines-2-performance/ 1304 comments
- GitHub - nbeaver/why-linux-is-better: Objective reasons to prefer Linux to Windows. https://github.com/nbeaver/why-linux-is-better 614 comments
- Unity Appoints Matthew Bromberg as New CEO | Business Wire https://www.businesswire.com/news/home/20240501573979/en/Unity-Appoints-Matthew-Bromberg-as-New-CEO 259 comments
- GitHub - goabstract/Awesome-Design-Tools: The best design tools and plugins for everything 👉 https://github.com/lisadziuba/awesome-design-tools 206 comments
- A small state-of-the-art study on custom engines · GitHub https://gist.github.com/raysan5/909dc6cf33ed40223eb0dfe625c0de74 199 comments
- Cramming 'Papers, Please' Onto Phones | Development Logs by Lucas Pope https://dukope.com/devlogs/papers-please/mobile/ 188 comments
- Membership | BSA | The Software Alliance http://www.bsa.org/about-bsa/bsa-members 171 comments
- Looks vs Results | Greg Kogan https://www.gkogan.co/blog/looks-vs-results/?r=2 170 comments
- Version 12 Launches Today! (And It’s a Big Jump for Wolfram Language and Mathematica)—Stephen Wolfram Writings https://blog.stephenwolfram.com/2019/04/version-12-launches-today-big-jump-for-wolfram-language-and-mathematica/ 161 comments
- Iceland: the emerging tech-ecosystem of the Nordics https://erikdestefanis.substack.com/p/iceland-the-emerging-tech-ecosystem 137 comments
- GitHub - luong-komorebi/Awesome-Linux-Software: 🐧 A list of awesome Linux softwares https://github.com/LewisVo/Awesome-Linux-Software 75 comments
- GitHub - mikeroyal/Apple-Silicon-Guide: Apple Silicon Guide. Learn all about the A16 Bionic, M1, M1 Pro, M1 Max, M1 Ultra, and M2 chips. Along with all the Devices, Operating Systems, Tools, and Software that Apple Silicon powers. https://github.com/mikeroyal/Apple-Silicon-Guide#getting-started-with-apple-silicon 59 comments
- GitHub - mikeroyal/Photogrammetry-Guide: Photogrammetry Guide. Learn all about the process of obtaining measurements and 3D models from photos. Creating topographic maps, meshes, or point clouds based on the real-world. https://github.com/mikeroyal/Photogrammetry-Guide 43 comments
- How I render large 3D tilemaps with a single draw call at 3000 FPS - paavohtl's blog https://blog.paavo.me/gpu-tilemap-rendering/ 40 comments
- The Legends of Runeterra CI/CD Pipeline | Riot Games Technology https://technology.riotgames.com/news/legends-runeterra-cicd-pipeline 38 comments
- Strong AI Requires Autonomous Building of Composable Models https://thegradient.pub/strong-ai-requires-autonomous-building-of-composable-models/ 33 comments
- Comparing Unreal, Unity, Godot, and Defold game engines in a graphical table of features https://reprom.io/comparing-unreal-unity-godot-and-defold-game-engines-in-a-graphical-table-of-features 32 comments
- GitHub - mikeroyal/Fedora-Guide: Fedora/CentOS Stream/Red Hat Enterprise Linux Guide https://github.com/mikeroyal/Fedora-Guide 30 comments
- GitHub - rsms/inter: The Inter font family https://github.com/rsms/inter 27 comments
- Game On: MetaMask x Unity 👾 - by William M. Peaster https://metaversal.banklesshq.com/p/game-on-metamask-x-unity 26 comments