Hacker News
- Squeezing Last Bit of JavaScript Performance for My Automation Game https://ruoyusun.com/2024/01/23/cividle-optimization.html 9 comments
- One game, by one man, on six platforms: The good, the bad and the ugly https://ruoyusun.com/2023/10/12/one-game-six-platforms.html 150 comments
- Using Zig as cross-platform C toolchain https://ruoyusun.com/2022/02/27/zig-cc.html 38 comments
- Game performance optimization – A practical example from Industry Idle https://ruoyusun.com/2022/01/28/game-pref.html 34 comments
- Do Product Managers Need to Know How to Code? http://ruoyusun.com/2016/08/13/do-pm-need-to-know-how-to-code.html 2 comments
- What D3.js is Not http://ruoyusun.com/2014/05/26/what-d3js-is-not.html 25 comments
- Scala is Not Java Glue http://ruoyusun.com/2013/11/10/scala-is-not-java-glue.html 5 comments
- My First Day with Go http://ruoyusun.com/2013/08/31/my-first-day-with-go.html 3 comments
- Things I Wish I Were Told About Angular.js http://ruoyusun.com/2013/05/25/things-i-wish-i-were-told-about-angular-js.html 5 comments
- My Take on CoffeeScript http://ruoyusun.com/2013/03/17/my-take-on-coffeescript.html 69 comments
- 6 Months with C# http://ruoyusun.com/2013/03/10/6-months-with-c-sharp.html 82 comments
Lobsters
- One Game, By One Man, On Six Platforms https://ruoyusun.com/2023/10/12/one-game-six-platforms.html 3 comments games , linux , mac , windows
- Squeezing Last Bit Of JavaScript Performance For My Automation Game https://ruoyusun.com/2024/01/23/cividle-optimization 43 comments javascript
- Squeezing Last Bit Of JavaScript Performance For My Automation Game https://ruoyusun.com/2024/01/23/cividle-optimization.html 3 comments programming
- Using Zig As Cross Platform C Toolchain https://ruoyusun.com/2022/02/27/zig-cc.html 14 comments programming
- Using Zig As Cross Platform C Toolchain https://ruoyusun.com/2022/02/27/zig-cc.html 3 comments zig
- Game Programming Anti Patterns https://ruoyusun.com/2021/02/25/game-programming-anti-patterns.html 25 comments gamedev
- Game Networking Demystified, Part V: Client Prediction https://ruoyusun.com/2019/09/21/game-networking-5.html 5 comments gamedev
- C#: 6 Years Later https://ruoyusun.com/2019/03/17/c-sharp-in-2019.html 6 comments programming
- C#: 6 Years Later https://ruoyusun.com/2019/03/17/c-sharp-in-2019.html 14 comments csharp
- What I've Learnt After Making My First Hobby Game https://ruoyusun.com/2018/06/15/guide-for-non-game-dev.html 3 comments gamedev
- Developer's (Game) Music Making Guide http://ruoyusun.com/2017/08/29/make-some-music.html 54 comments gamedev
- What D3.js is Not http://ruoyusun.com/2014/05/26/what-d3js-is-not.html 19 comments javascript
- Scala is Not Java Glue http://ruoyusun.com/2013/11/10/scala-is-not-java-glue.html 171 comments programming
- 6 Months with C# http://ruoyusun.com/2013/03/10/6-months-with-c-sharp.html 166 comments programming
- Things I Wish I Were Told About Angular.js http://ruoyusun.com/2013/05/25/things-i-wish-i-were-told-about-angular-js.html 31 comments programming
- Things I Wish I Were Told About Angular.js http://ruoyusun.com/2013/05/25/things-i-wish-i-were-told-about-angular-js.html 7 comments javascript
- Ruoyu Sun's take on CoffeeScript http://ruoyusun.com/2013/03/17/my-take-on-coffeescript.html 65 comments programming