Hacker News
- Telefunken Datenspeicher https://retrocomputing.stackexchange.com/questions/29676/what-is-this-large-device-labelled-telefunken-datenspeicher-and-how-does-it-wo 74 comments
- Does this 8088 code in the Leisure Suit Larry 2 game do anything? https://retrocomputing.stackexchange.com/questions/29565/does-this-8088-code-in-the-leisure-suit-larry-2-game-actually-do-anything 93 comments
- Why did older computers and OSes use UPPER case instead of lower case? https://retrocomputing.stackexchange.com/questions/28141/why-did-older-computers-and-oses-use-upper-case-instead-of-lower-case 149 comments
- Why did Steve Jobs choose Motorola 68030 for the first NeXT and not Intel 80386? https://retrocomputing.stackexchange.com/questions/28131/why-did-steve-jobs-choose-the-motorola-6803025-mhz-for-the-first-next-computer 3 comments
- Was bootloading from punch cards possible on System/370 machines? https://retrocomputing.stackexchange.com/questions/28085/was-bootloading-from-punch-cards-possible-on-system-370-machines 2 comments
- Why did base64 win against uuencode? https://retrocomputing.stackexchange.com/questions/3019/why-did-base64-win-against-uuencode 103 comments
- Who invented file extensions in file names? https://retrocomputing.stackexchange.com/questions/27926/who-invented-file-extensions-in-file-names 200 comments
- Did Apple advise customers to lift up and then drop their computers? https://retrocomputing.stackexchange.com/questions/12283/did-apple-really-advise-customers-to-lift-up-and-then-drop-their-computers 2 comments
- Why did the Motorola 68000 processor family fall out of use in PCs? https://retrocomputing.stackexchange.com/questions/27722/why-did-the-motorola-68000-processor-family-fall-out-of-use-in-personal-computer 248 comments
- Why does trying to break into the NT 3.1 kernel reboot my 486DX4 machine? https://retrocomputing.stackexchange.com/questions/19655/why-does-trying-to-break-into-the-nt-3-1-kernel-reboot-my-486dx4-machine 106 comments
- Why does the Commodore C128 perform poorly when running CP/M? https://retrocomputing.stackexchange.com/questions/2361/why-does-the-commodore-c128-perform-poorly-when-running-cp-m 85 comments
- Why are punch card readers no longer in use? https://retrocomputing.stackexchange.com/questions/5652/why-are-punch-card-readers-no-longer-in-use 3 comments
- Why does trying to break into the NT 3.1 kernel reboot my 486DX4 machine? https://retrocomputing.stackexchange.com/q/19655/7932 34 comments
- Why were programs entered on punch cards instead of paper tapes? https://retrocomputing.stackexchange.com/questions/19545/why-were-programs-entered-on-punch-cards-instead-of-paper-tapes 6 comments
- How did people use ed? https://retrocomputing.stackexchange.com/questions/5341/how-did-people-use-ed 14 comments
- Can a USR command damage a ZX Spectrum? https://retrocomputing.stackexchange.com/questions/2261/can-a-usr-command-damage-a-zx-spectrum 32 comments
- What is the “two-drive trick” that can read Amiga disks on a PC? https://retrocomputing.stackexchange.com/questions/12747/what-is-the-two-drive-trick-that-can-read-amiga-disks-on-a-pc 43 comments
- Why did Turbo Pascal apps fail with a division-by-zero on faster systems? https://retrocomputing.stackexchange.com/questions/12111/why-did-ms-dos-applications-built-using-turbo-pascal-fail-to-start-with-a-divisi 63 comments
- Why did moving the mouse cursor cause Windows 95 to run more quickly? https://retrocomputing.stackexchange.com/questions/11533/why-did-moving-the-mouse-cursor-cause-windows-95-to-run-more-quickly 196 comments
- Was OS/2 a viable alternative for daily DOS and Windows tasks? https://retrocomputing.stackexchange.com/questions/5907/was-os-2-a-viable-alternative-for-daily-dos-and-windows-tasks 8 comments
Lobsters
- Was there a retro computer susceptible of being damaged only by issuing instructions at it? https://retrocomputing.stackexchange.com/q/2264/28593 5 comments hardware , historical
- What is the origin of the default 256-color VGA palette? https://retrocomputing.stackexchange.com/questions/27994/what-is-the-origin-of-the-default-256-color-vga-palette 5 comments historical
- Why did base64 win against uuencode? https://retrocomputing.stackexchange.com/questions/3019/why-did-base64-win-against-uuencode 20 comments linux
- Announcing Ronald - My Amstrad CPC Emulator https://retrocomputing.stackexchange.com/ 4 comments emudev
- The dreaded Gameboy emulator RST 38H loop bug https://retrocomputing.stackexchange.com/questions/15116/how-does-the-rst-operation-of-gameboy-sharp-lr35902-work 3 comments emudev
- Why does trying to break into the NT 3.1 kernel reboot my 486DX4 machine? https://retrocomputing.stackexchange.com/q/19655/15551 44 comments programming
- What "unusual" syntax assembly languages are/were there? https://retrocomputing.stackexchange.com/questions/14457/what-unusual-syntax-assembly-languages-are-were-there 16 comments programming
- Is there any code in Firefox (as of 2020) that comes from Netscape Navigator? https://retrocomputing.stackexchange.com/questions/14229/is-there-any-code-in-firefox-as-of-2020-that-comes-from-netscape-navigator 6 comments firefox
- Why did moving the mouse cursor cause Windows 95 to run more quickly? https://retrocomputing.stackexchange.com/questions/11533/why-did-moving-the-mouse-cursor-cause-windows-95-to-run-more-quickly 190 comments programming
- Why were the /\ (min) and the \/ (max) operators abandoned in the C language? https://retrocomputing.stackexchange.com/q/4965/4025 7 comments coding
- The C language *almost* had the MIN (/\) and MAX (\/) operators, but sadly their implementation was left unfinished and they were forgotten. https://retrocomputing.stackexchange.com/q/4965/4025 308 comments programming
- An early 1980s Soviet dialect of Pascal had an exception-like mechanism that is unlike anything else. Or is it? https://retrocomputing.stackexchange.com/questions/3150/where-does-this-esoteric-pascal-operator-come-from 34 comments programming
- Was there a retro computer susceptible of being damaged only by issuing instructions at it? http://retrocomputing.stackexchange.com/q/2264/278 9 comments programming
- How was early randomness generated? http://retrocomputing.stackexchange.com/q/2244/621 28 comments programming
- What algorithm did Microsoft use to dither colour in early versions of Windows? http://retrocomputing.stackexchange.com/q/1887/621 3 comments coding
- What algorithm did Microsoft use to dither color in early versions of Windows? http://retrocomputing.stackexchange.com/q/1887/621 94 comments programming
- Undocumented Instructions in Production - Why some NES games use undocumented 1-byte and 2-byte NOPs http://retrocomputing.stackexchange.com/q/1839/621 67 comments programming
- Where did the popularity of the `i` variable come from? http://retrocomputing.stackexchange.com/q/1796/621 21 comments programming
- Mega Drive's cartridge I/O - How Sega built their 'Lock-On Technology' for Sonic & Knuckles http://retrocomputing.stackexchange.com/q/1514/621 14 comments programming
- 65c816 Assembly and Super Metroid - Why use static RAM addresses instead of the stack? http://retrocomputing.stackexchange.com/q/532/621 30 comments programming