Hacker News
- improving quality, to enable implementation https://refactoring.guru/design-patterns/creational-patterns 4 comments ruby
- Many To Many or Generic Foreign Key https://refactoring.guru/design-patterns/bridge 2 comments django
- Is FP in conflict with OOP? (Example provided) https://refactoring.guru/es/replace-parameter-with-method-call 23 comments functionalprogramming
- Feedback on the course "Dive into Refactoring" from Refactoring Guru https://refactoring.guru/ 2 comments learnprogramming
- Good books about software design patterns with C# and .NET examples https://refactoring.guru 22 comments csharp
- Design Patterns in TypeScript https://refactoring.guru/design-patterns/typescript 51 comments javascript
- C++ design patterns and architecture for building computational/numerical software for non computer scientist/classical programmer. https://refactoring.guru/design-patterns/cpp 27 comments cpp
- Design Pattern reference book for Go https://refactoring.guru/design-patterns/go 7 comments golang
- Is there a resource like refactoring.guru but for data structures and algorithms? https://refactoring.guru 2 comments learnprogramming
- Am I on the right path for cleaner architecture with Express?? https://refactoring.guru 8 comments node
- Are there any gems that use template method design pattern? https://refactoring.guru/design-patterns/template-method 9 comments ruby
- Learn Refactoring and Design Patterns https://refactoring.guru/ 5 comments learnprogramming
- Factory Method: Why create a separate class for Factory instead of just using the interface? https://refactoring.guru/design-patterns/factory-method/cpp/example#example-0 41 comments cpp
- Command object pattern in FP https://refactoring.guru/design-patterns/command 9 comments ocaml
- Help me select a C++ OOP Design pattern https://refactoring.guru/design-patterns/factory-method 4 comments learnprogramming
- Great website to help with Code smells and Design Patterns https://refactoring.guru/refactoring/smells 12 comments programming
- Polymorphism within Vuex store? https://refactoring.guru/replace-conditional-with-polymorphism 7 comments vuejs
- Refactoring Guru https://refactoring.guru/ 3 comments webdev
- What are some good strategies for designing/organizing a game idea before starting development? https://refactoring.guru/ 11 comments gamedev
- What are some good strategies for designing/organizing a game/software idea before starting development? https://refactoring.guru/ 4 comments learnprogramming
- I found a website with an extremely high quality free catalog of Design patterns. https://refactoring.guru/design-patterns/catalog 58 comments learnprogramming
Linking pages
- GitHub - sdmg15/Best-websites-a-programmer-should-visit: :link: Some useful websites for programmers. https://github.com/sdmg15/Best-websites-a-programmer-should-visit 331 comments
- Books that Junior Developers should read https://medium.freecodecamp.org/9-books-for-junior-developers-in-2019-e41fc7ecc586 62 comments
- GitHub - EthanEFung/roast-my-go-oodp: Bad Object Oriented Design Pattern Examples in Go https://github.com/EthanEFung/roast-my-go-oodp 32 comments
- Patterns That Every Developer Should Know https://blog.upperdine.dev/patterns-that-every-developer-should-know 31 comments
- GitHub - nemanjarogic/DesignPatternsLibrary: A comprehensive design patterns library implemented in C#, which covers various design patterns from the most commonly used ones to the lesser-known ones. Get familiar with and learn design patterns through moderately realistic examples. https://github.com/nemanjarogic/DesignPatternsLibrary 29 comments
- How to select a Design Pattern? - by Dr Milan Milanović https://newsletter.techworld-with-milan.com/p/how-to-select-a-design-pattern 2 comments
- Day 2 - Packages, Variables, and Functions Oh My! https://blog.justjordant.com/day-2-packages-variables-and-functions-oh-my 1 comment
- GitHub - coding-parrot/Low-Level-Design: Useful Resources for Low Level System Design https://github.com/coding-parrot/Low-Level-Design 0 comments
- GitHub - InterviewReady/Low-Level-Design: Low Level Designs of common data structures. These designs keep concurrency control, latency and throughput in mind. We use design patterns where applicable to make the code readable, extensible and testable. https://github.com/InterviewReady/Low-Level-Design 0 comments
- Differences between Strategy, State, and Template design patterns https://blog.mayallo.com/what-is-the-difference-between-strategy-state-and-template-design-patterns 0 comments
- 5 Xcode Tricks to Refactor Your Code | by Riccardo Cipolleschi | Better Programming https://betterprogramming.pub/5-xcode-tricks-to-refactor-your-code-2b7a45e110da 0 comments
- How To Stand Out as a Software Engineer - by Eliran https://softwarengineer.substack.com/p/how-to-stand-out-as-a-software-engineer 0 comments
- How To Stand Out as a Software Engineer | by Eliran Turgeman | Oct, 2022 | Level Up Coding https://levelup.gitconnected.com/how-to-stand-out-as-a-software-engineer-f681a676d40d?gi=f07b0c9665a4 0 comments
- Ultimate Guide To Attaining Proficiency In Vuejs | by Philip Matunda | Medium https://medium.com/@matundaphyl/ultimate-guide-to-attaining-proficiency-in-vuejs-ea03490e54fa 0 comments
- Dependency Injection, Factory, Singleton, Observer and Strategy https://bognov.tech/popular-design-patterns-dependency-injection-factory-singleton-observer-and-strategy 0 comments