Hacker News
- The Philosophy of Kakoune Editor https://phaazon.net/blog/kakoune-philosophy 3 comments
- Development Environments https://phaazon.net/blog/development-environments 142 comments
- My thoughts about editors in 2020 https://phaazon.net/blog/editors-in-2020 68 comments
Lobsters
- The Kakoune Philosophy https://phaazon.net/blog/kakoune-philosophy 3 comments unix
- My thoughts about editors in 2020 https://phaazon.net/blog/editors-in-2020 23 comments emacs , practices , vim
- Let’s talk about C++ constructors https://phaazon.net/blog/c++-constructors 10 comments c++
- Reflexion on Kakoune design via kak-tree-sitter https://phaazon.net/blog/kak-tree-sitter 13 comments programming
- Luminance redesign; Part 1: compatible vertex types https://phaazon.net/blog/2022-luminance-redesign-part-1 2 comments rust
- Luminance redesign; Part 1: compatible vertex types https://phaazon.net/blog/2022-luminance-redesign-part-1 8 comments rust_gamedev
- A shading language EDSL https://phaazon.net/blog/shades-edsl 9 comments rust
- [hop.nvim] Useful Hop in 2022 https://phaazon.net/blog/hop-2022 2 comments neovim
- Development Environments: discussion about terminals and IDEs in 2022 https://phaazon.net/blog/development-environments 21 comments programming
- My thoughts about editors in 2020 https://phaazon.net/blog/editors-in-2020 20 comments programming
- The compile-time deinterleaving interface of luminance-0.40 https://phaazon.net/blog/typesafe-deinterleaving 7 comments rust
- The new luminance is there https://phaazon.net/blog/luminance-0.40 9 comments rust
- An interesting use of where clause with super traits https://phaazon.net/blog/where-clause-super-trait 10 comments rust
- Let’s talk about C++ constructors https://phaazon.net/blog/c++-constructors 48 comments rust
- Emulating RFC 1598, less or… more?! https://phaazon.net/blog/hkt-1598 7 comments rust
- My Rust 2020 ideas https://phaazon.net/blog/rust-2020-ideas 67 comments rust
- Announcement: luminance-0.31, luminance-derive and luminance-glutin https://phaazon.net/blog/luminance-0.31 7 comments rust
- cargo and how crates.io doesn’t like cyclic dev-dependencies https://phaazon.net/blog/cargo-cyclic-dev-deps 10 comments rust
- On public API and private implementation https://phaazon.net/blog/public-api-private-implementation 3 comments rust
- Pre luminance-1.0.0, random thoughts about engineering and imposter syndrom https://phaazon.net/blog/pre-luminance-n-random-thoughts 9 comments rust
- New cargo subcommand: sync-readme https://phaazon.net/blog/cargo-sync-readme 17 comments rust
- Hindsight on Advent of Code 2018 (Haskell & Rust) https://phaazon.net/blog/aoc-18-hindsight 14 comments rust
- Rust traits and their (lack of) privacy https://phaazon.net/blog/rust-traits-privacy 38 comments rust
- Introducing pest into glsl and hindsight about nom vs. pest (part 2) https://phaazon.net/blog/glsl-pest-part-2 8 comments rust
- Introducing pest into glsl and hindsight about nom vs. pest (part 1) https://phaazon.net/blog/glsl-pest-part-1 8 comments rust
- On dealing with owning and borrowing in public interfaces https://phaazon.net/blog/on-owning-borrowing-pub-interface 13 comments rust
- Rust and features discoverability https://phaazon.net/blog/rust-features-documentation 19 comments rust
- GLSL quasiquoting in Rust! https://phaazon.net/blog/glsl-quasiquoting 19 comments rust
- Trying to tackle the orphans problem https://phaazon.net/blog/orphans-problem 10 comments rust
- Easy interpolation across splines https://phaazon.net/blog/splines-introduction 3 comments rust
- The Cheddar shading language https://phaazon.net/blog/cheddar-0.1 6 comments rust_gamedev
- The Cheddar shading language https://phaazon.net/blog/cheddar-0.1 25 comments rust
- luminance-0.27: cleanup, easier to use and examples! https://phaazon.net/blog/luminance-0.27 9 comments rust
- Moving out of a Drop struct in Rust? http://phaazon.net/blog/rust-no-drop 15 comments rust
- Rank-n functions in Rust? http://phaazon.net/blog/rank-n-rust 10 comments rust
- Main differences between luminance and other famous Rust crates http://phaazon.net/blog/luminance_comparing 7 comments rust
- Auto-derive for uniform interfaces in luminance-0.25.0 http://phaazon.net/blog/auto_derive_luminance-0.25.5 8 comments rust