Hacker News
- Show HN: Libsoundio 1.0.0 – cross-platform audio input and output http://libsound.io/ 41 comments
- Show HN: Libsoundio – cross-platform audio input and output http://libsound.io/ 2 comments
- I spent some time implementing Steam Audio into my game engine and wrote a blog post about it. http://libsound.io 31 comments gamedev
- libsoundio: x-plat, MIT-licensed low-level audio library (x-post from /r/programming) http://libsound.io/ 4 comments gamedev
- Announcing libsoundio 1.0.0: cross-platform audio input and output http://libsound.io/ 26 comments programming
Linking pages
- GitHub - Ryujinx/Ryujinx: Experimental Nintendo Switch Emulator written in C# https://github.com/Ryujinx/Ryujinx 362 comments
- GitHub - oz123/awesome-c: A curated list of awesome C frameworks, libraries, resources and other shiny things. Inspired by all the other awesome-... projects out there. https://github.com/kozross/awesome-c 54 comments
- GitHub - fffaraz/awesome-cpp: A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff. https://github.com/fffaraz/awesome-cpp 38 comments
- GitHub - mikebrady/shairport-sync: AirPlay and AirPlay 2 audio player https://github.com/mikebrady/shairport-sync 8 comments
- GitHub - ul/sound-garden: A personal journey into the audio synth domain https://github.com/ul/sound-garden 4 comments
- This Month in Rust GameDev #32 - March 2022 | Rust GameDev WG https://gamedev.rs/news/032/ 0 comments
- GitHub - joextodd/pysoundio: Python bindings for libsoundio https://github.com/joextodd/pysoundio 0 comments