Hacker News
- I am the cheapest bastard in indie games (2019) http://jeff-vogel.blogspot.com/2019/08/i-am-cheapest-bastard-in-indie-games.html 71 comments
- Getting sweet patron money on the modern internet (2020) https://jeff-vogel.blogspot.com/2020/02/getting-sweet-patron-money-on-modern.html 61 comments
- I Am the Cheapest Bastard in Indie Games https://jeff-vogel.blogspot.com/2019/08/i-am-cheapest-bastard-in-indie-games.html?m=1 224 comments
- The Bottom Feeder: I Am the Cheapest Bastard in Indie Games http://jeff-vogel.blogspot.com/2019/08/i-am-cheapest-bastard-in-indie-games.html 2 comments
- The Glorious, Profitable, Inescapable Art of Addiction http://jeff-vogel.blogspot.com/2019/07/the-glorious-profitable-inescapable-art.html 105 comments
- Settling Video Game Arguments, Part 1: Game Reviews http://jeff-vogel.blogspot.com/2017/11/i-settle-all-video-game-arguments-part.html 112 comments
- How I Deal with Harassment, Abuse, and Crazies in General http://jeff-vogel.blogspot.com/2016/04/how-i-deal-with-harassment-abuse-and.html?m=1 90 comments
- The Indie Bubble Is Popping http://jeff-vogel.blogspot.com/2014/05/the-indie-bubble-is-popping.html 108 comments
- Why Indie Developers Go Insane http://jeff-vogel.blogspot.com/2014/02/why-indie-developers-go-insane.html 83 comments
- The Hardest Game. For Adults. http://jeff-vogel.blogspot.com/2011/09/hardest-game-for-adults.html 5 comments
- The Final Answer For What To Do To Prevent Piracy [of Indie Games] http://jeff-vogel.blogspot.com/2011/05/final-answer-for-what-to-do-to-prevent.html 26 comments
- The Whittling Part Of the Brain http://jeff-vogel.blogspot.com/2011/03/whittling-part-of-brain.html 23 comments
- Creators Should Never Read Their Forums http://jeff-vogel.blogspot.com/2011/01/three-reasons-creators-should-never.html 22 comments
- The Ugly Truth About Classic Games. They Are Terrible. http://jeff-vogel.blogspot.com/2010/09/ugly-truth-about-classic-games-they-are.html 61 comments
- The Awful Anti-Pirate System That Will Probably Work http://jeff-vogel.blogspot.com/2010/02/awful-anti-pirate-system-that-will.html 119 comments
- Three Tips For Getting Started In the Indie Gaming Biz http://jeff-vogel.blogspot.com/2010/02/three-tips-for-getting-started-in-indie.html 4 comments
- What? Some Indie Games Made Money? http://jeff-vogel.blogspot.com/2010/01/what-some-indie-games-made-money.html 4 comments
- Make Your Game Easy, Then Make It Easier http://jeff-vogel.blogspot.com/2009/11/make-your-game-easy-then-make-it-easier.html 41 comments
- Properly Molding the Gamer Child http://jeff-vogel.blogspot.com/2009/09/properly-molding-gamer-child.html 34 comments
- Rock Band. Guitar Hero. Why They Are Doomed. http://jeff-vogel.blogspot.com/2009/08/rock-band-guitar-hero-why-they-are.html 29 comments
- Jeff Voegel: Beta Testers - Getting Them, Keeping Them http://jeff-vogel.blogspot.com/2009/08/beta-testers-getting-them-keeping-them.html 3 comments
- How Many (Indie) Games I Sell - Part Two http://jeff-vogel.blogspot.com/2009/03/how-many-games-i-sell-part-two.html 4 comments
Lobsters
- I Am the Cheapest Bastard In Indie Games http://jeff-vogel.blogspot.com/2019/08/i-am-cheapest-bastard-in-indie-games.html 15 comments finance , games
- Why All Of Our Games Look Like Crap http://jeff-vogel.blogspot.com/2019/08/why-all-of-our-games-look-like-crap.html 3 comments games , graphics
- Gaming Needs To Have More Arguments. Here Are Some Topic Suggestions!!! http://jeff-vogel.blogspot.com/2016/04/gaming-needs-to-have-more-arguments.html 19 comments games
- Jeff Vogel responds to /r/gamedev criticism: I Am the Cheapest Bastard In Indie Games https://jeff-vogel.blogspot.com/2019/08/i-am-cheapest-bastard-in-indie-games.html 45 comments gamedev
- Why All of Our Games Look Like Crap https://jeff-vogel.blogspot.com/2019/08/why-all-of-our-games-look-like-crap.html 138 comments programming
- Why All Of Our Games Look Like Crap https://jeff-vogel.blogspot.com/2019/08/why-all-of-our-games-look-like-crap.html 269 comments gamedev
- Does Your Video Game Have Too Many Words? (Yeah, Probably.) http://jeff-vogel.blogspot.com/2017/05/does-your-video-game-have-too-many.html 59 comments gamedev
- Why Indie Developers Go Insane. On Flappy Bird and what pressures you face when your game goes viral. http://jeff-vogel.blogspot.com/2014/02/why-indie-developers-go-insane.html 99 comments gamedev
- Don't Ask Questions Until the Player Can Answer http://jeff-vogel.blogspot.com/2011/08/dont-ask-questions-until-player-can.html 16 comments gamedev
- Everything Breaks, All the Time http://jeff-vogel.blogspot.com/2011/06/everything-breaks-all-time.html 8 comments gamedev
- "Whenever you find yourself starting a sentence with, 'I don't want people to pirate my game, so I am going to ...' you are very close to making a big mistake." http://jeff-vogel.blogspot.com/2011/05/final-answer-for-what-to-do-to-prevent.html?r 47 comments gamedev
- Three Reasons Creators Should Never Read Their Forums http://jeff-vogel.blogspot.com/2011/01/three-reasons-creators-should-never.html 27 comments gamedev
- The value of using the same game engine year after year (a perspective from an indie developer) http://jeff-vogel.blogspot.com/2010/04/how-i-saved-gaming-industry-overnight.html? 7 comments gamedev
- The Awful Anti-Pirate System That Will Probably Work http://jeff-vogel.blogspot.com/2010/02/awful-anti-pirate-system-that-will.html 661 comments programming
- The Bottom Feeder: Indie Games Should Cost More, Pt. 1 http://jeff-vogel.blogspot.com/2009/04/indie-games-should-cost-more-pt-1.html 46 comments programming
- Why I'm Missing the iPhone Gold Rush http://jeff-vogel.blogspot.com/2009/03/why-im-missing-iphone-gold-rush.html 57 comments programming
- How Many Games I Sell, Part Two http://jeff-vogel.blogspot.com/2009/03/how-many-games-i-sell-part-two.html 92 comments programming
- So here's how many games he sells http://jeff-vogel.blogspot.com/2009/03/so-heres-how-many-games-i-sell.html 244 comments programming