Hacker News
- GPU ray tracing tutorial – 10 articles https://jacco.ompf2.com/2022/06/15/how-to-build-a-bvh-part-9b-massive/ 49 comments
- How to Build a BVH (Bounding Volume Hierarchy) on the CPU https://jacco.ompf2.com/2022/04/13/how-to-build-a-bvh-part-1-basics/ 11 comments
- Probability Theory for Physically Based Rendering https://jacco.ompf2.com/2019/12/11/probability-theory-for-physically-based-rendering/ 11 comments