Hacker News
- Gallery of Processor Cache Effects http://igoro.com/archive/gallery-of-processor-cache-effects/ 37 comments
- Gallery of Processor Cache Effects http://igoro.com/archive/gallery-of-processor-cache-effects/ 36 comments
- NET Memory model and the volatile keyword (2010) http://igoro.com/archive/volatile-keyword-in-c-memory-model-explained/ 3 comments
- Gallery of Processor Cache Effects http://igoro.com/archive/gallery-of-processor-cache-effects/ 15 comments
- How RAID-6 dual parity calculation works http://igoro.com/archive/how-raid-6-dual-parity-calculation-works/ 7 comments
- How to write a self-printing program http://igoro.com/archive/how-to-write-a-self-printing-program/ 14 comments
- Skip Lists are Fascinating http://igoro.com/archive/skip-lists-are-fascinating/ 34 comments
- Graphs, trees, and the origin of humanity http://igoro.com/archive/graphs-trees-and-origins-of-humanity/ 2 comments
- Fast and slow if-statements: branch prediction in modern processors http://igoro.com/archive/fast-and-slow-if-statements-branch-prediction-in-modern-processors/ 24 comments
- How GPU came to be used for general computation http://igoro.com/archive/how-gpu-came-to-be-used-for-general-computation/ 17 comments
- Human heart is a Turing machine http://igoro.com/archive/human-heart-is-a-turing-machine-research-on-xbox-360-shows-wait-what/ 4 comments
- Analysis of Processor Cache Effects http://igoro.com/archive/gallery-of-processor-cache-effects/ 23 comments
- Human heart is a Turing machine, research on XBox 360 shows. Wait, what? http://igoro.com/archive/human-heart-is-a-turing-machine-research-on-xbox-360-shows-wait-what/ 6 comments
- A Gallery of Processor Cache Effects http://igoro.com/archive/gallery-of-processor-cache-effects/ 5 comments programming
- Why computers represent signed integers using two’s complement http://igoro.com/archive/why-computers-represent-signed-integers-using-twos-complement/ 16 comments coding
- Gallery of Processor Cache Effects: a gentle introduction to cache effects http://igoro.com/archive/gallery-of-processor-cache-effects/?repost 3 comments programming
- Gallery of Processor Cache Effects http://igoro.com/archive/gallery-of-processor-cache-effects 11 comments programming
- How RAID-6 dual parity calculation works http://igoro.com/archive/how-raid-6-dual-parity-calculation-works/ 7 comments programming
- Why computers use two's complement to represent integers http://igoro.com/archive/why-computers-represent-signed-integers-using-twos-complement/ 59 comments programming
- Fast and slow if-statements: branch prediction in modern processors http://igoro.com/archive/fast-and-slow-if-statements-branch-prediction-in-modern-processors/ 76 comments programming
- Use C# dynamic typing to c̶o̶n̶v̶e̶n̶i̶e̶n̶t̶l̶y̶ ̶a̶c̶c̶e̶s̶s̶ ̶i̶n̶t̶e̶r̶n̶a̶l̶s̶ ̶o̶f hack an object http://igoro.com/archive/use-c-dynamic-typing-to-conveniently-access-internals-of-an-object 57 comments programming
- How GPU came to be used for general computation http://igoro.com/archive/how-gpu-came-to-be-used-for-general-computation/ 22 comments programming
- Volatile keyword in C# (memory model explained) http://igoro.com/archive/volatile-keyword-in-c-memory-model-explained/ 16 comments programming
- What really happens when you visit a URL http://igoro.com/archive/what-really-happens-when-you-navigate-to-a-url/ 22 comments programming
- Gallery of Processor Cache Effects http://igoro.com/archive/gallery-of-processor-cache-effects/ 84 comments programming
- Experience of a hacked site: it sucks, but it's also a chance to learn something new http://igoro.com/archive/robozzle-hacked-and-100-sites-are-still-compromised/ 48 comments programming
- Human heart is a Turing machine, research on XBox 360 shows. Wait, what? http://igoro.com/archive/human-heart-is-a-turing-machine-research-on-xbox-360-shows-wait-what/ 46 comments programming
- Human heart is a Turing machine, research on XBox 360 shows. Wait, what? http://igoro.com/archive/human-heart-is-a-turing-machine-research-on-xbox-360-shows-wait-what/ 4 comments compsci
- Efficient auto-complete with a ternary search tree http://igoro.com/archive/efficient-auto-complete-with-a-ternary-search-tree/ 10 comments programming
- Self-printing Game of Life program http://igoro.com/archive/self-printing-game-of-life-in-c 47 comments programming
- Numbers that cannot be computed by a program http://igoro.com/archive/numbers-that-cannot-be-computed/ 246 comments programming
- Quicksort killer in C# http://igoro.com/archive/quicksort-killer/ 2 comments programming