Hacker News
- Haxe 4.3 https://haxe.org/download/ 48 comments
- Haxe – Cross Platform Development https://haxe.org/ 7 comments
- Eval – The new Haxe macro interpreter https://haxe.org/blog/eval/ 5 comments
- Haxe 4.0.0 preview 2: final keyword, arrow functions https://haxe.org/download/version/4.0.0-preview.2/ 17 comments
- Haxe – Opensource Cross-Platform Toolkit http://haxe.org/ 38 comments
- Hello Lua http://haxe.org/blog/hello-lua 70 comments
- The Haxe Code Cookbook http://haxe.org/blog/the-haxe-code-cookbook 4 comments
- Haxe 3.2.0 released http://haxe.org/download/version/3.2.0 7 comments
- New Haxe website http://haxe.org 44 comments
- Haxe 3 Released http://haxe.org/download 34 comments
- Haxe 2.10 - Now with Java and C# targets http://haxe.org/doc/release/2.10 40 comments
- HaXe - Code Once. Deploy Everywhere. http://haxe.org/ 60 comments
- HaXe - a multiplatform language http://haxe.org/doc/intro 36 comments
- HaXe - haXe Introduction http://haxe.org/doc/intro 2 comments
Lobsters
- Haxe 4.0.0 released https://haxe.org/download/version/4.0.0/ 14 comments programming , release
- Haxe Blog: Immix-based garbage collector improves HashLink performance. HashLink is a virtual machine for Haxe. https://haxe.org/blog/hashlink-gc/ 5 comments programming
- Haxe Programming Language Evolution meeting 2020 notes. https://haxe.org/blog/evolution-meeting-2020/ 4 comments coding
- How Haxe's JVM target got so fast with regards to anonymous functions and closures https://haxe.org/blog/jvm-typed-functions/ 6 comments java
- Haxe 4.1.0 is released, with JVM now being the fastest target https://haxe.org/blog/haxe-4.1.0-release/ 6 comments java
- Haxe - The Cross-platform Toolkit https://haxe.org/ 44 comments programming
- Shiro Games Technology Stack - Haxe - The Cross-platform Toolkit https://haxe.org/blog/shirogames-stack/ 6 comments gamedev
- I released my first real game today. Using Haxe, OpenFL & Flixel. Some facts why this stack worked so great for me https://haxe.org/ 33 comments gamedev
- The Haxe Foundation is looking for a compiler developer https://haxe.org/blog/hf-is-recruiting/ 37 comments programming
- Using abstract types to abstract primitives in Haxe https://haxe.org/blog/abstracting-primitives/ 3 comments programming
- Case study: Porting a business intelligence analytics platform from Flex to Haxe/HTML5. https://haxe.org/blog/porting-bi-analytics-platform-from-flex-to-haxe/ 5 comments programming
- Haxe 3.4 is out - With lots of new Features https://haxe.org/blog/haxe-3.4-release/ 18 comments programming
- The New Haxe Target: HashLink InDepth - Part 1 http://haxe.org/blog/hashlink-indepth 14 comments programming
- Hello Lua! - Haxe - The Cross-platform Toolkit http://haxe.org/blog/hello-lua 37 comments programming
- Haxe gains lua target http://haxe.org/blog/hello-lua 2 comments lua
- The state of gamedev in Haxe http://haxe.org/ 62 comments gamedev
- The new official Haxe website http://haxe.org 38 comments programming
- Haxe: Multi-platform programming language http://haxe.org/ 4 comments webdev
- My experience with HaxePunk http://haxe.org/ 14 comments gamedev
- What is Haxe? http://haxe.org/ 6 comments learnprogramming
- Haxe 3.0 RC released: array comprehension, generic functions and pattern matching http://haxe.org/manual/haxe3 25 comments programming
- Is Haxe's JS viable? http://haxe.org/ 25 comments javascript
- Topics for a large research project http://haxe.org 6 comments webdev
- Haxe 2.10 Released with two new targets http://haxe.org/doc/release/2.10 19 comments programming
- haXe, a powerful modern language aimed at giving developers a tool to create websites & applications using a single unified programming language http://haxe.org/doc/why 57 comments programming
- Introduction into haXe http://haxe.org/manual/1_intro 26 comments programming
- haXe has a cool new website! http://haxe.org.// 7 comments programming
- web oriented universal language http://haxe.org/ 3 comments programming
Linking pages
- A small state-of-the-art study on custom engines · GitHub https://gist.github.com/raysan5/909dc6cf33ed40223eb0dfe625c0de74 199 comments
- Cramming 'Papers, Please' Onto Phones | Development Logs by Lucas Pope https://dukope.com/devlogs/papers-please/mobile/ 188 comments
- 10 Lesser-Known Programming Languages Worth Exploring | Programming Zen http://programmingzen.com/2016/06/07/10-lesser-known-programming-languages-worth-exploring/ 153 comments
- The Joy of Haxe. FontStruct’s love affair with a… | by FontStruct | Medium https://medium.com/@fontstruct/the-joy-of-haxe-84f933f4b859 124 comments
- ooc » About ooc http://ooc-lang.org/about 92 comments
- Understanding Compilers — For Humans (Version 2) | by Luke Wilson | Towards Data Science https://towardsdatascience.com/understanding-compilers-for-humans-version-2-157f0edb02dd 80 comments
- Javascript as Compiler Target: Clamato, GWT Smalltalk, Python, Scheme http://www.infoq.com/news/2009/09/javascript-compilation-target 71 comments
- The most important programming language today | Programming Zen http://antoniocangiano.com/2010/05/14/the-most-important-programming-language-today/ 50 comments
- GitHub - dbohdan/compilers-targeting-c: A list of compilers that can generate C code https://github.com/dbohdan/compilers-targeting-c 36 comments
- GitHub - ocaml-community/awesome-ocaml: A curated collection of awesome OCaml tools, frameworks, libraries and articles. https://github.com/rizo/awesome-ocaml#books 28 comments
- Why You Should Pay Attention to Node.Js – tecosystems http://redmonk.com/sogrady/2010/05/13/node-js/ 28 comments
- Using Torque and Thrusters to Move and Rotate a Player-Designed Spaceship http://gamedev.tutsplus.com/tutorials/implementation/using-torque-and-thrusters-to-move-and-rotate-a-player-designed-spaceship/ 28 comments
- GitHub - jnv/lists: The definitive list of lists (of lists) curated on GitHub and elsewhere https://github.com/jnv/lists 24 comments
- How and why Prezi turned to JavaScript | by Peter Halacsy | Prezi Engineering https://medium.com/prezi-engineering/how-and-why-prezi-turned-to-javascript-56e0ca57d135?source=tw-9e247e9438c8-1404375644216 24 comments
- CoffeeScript and Progress| Peter Lyons http://peterlyons.com/problog/2012/03/coffeescript-and-progress 24 comments
- GitHub - gakowalski/alternative-interpreters: List of alternative PHP nad JS interpreters and compilers https://github.com/gakowalski/alternative-interpreters 24 comments
- GitHub - Nazariglez/notan: Cross-platform multimedia layer https://github.com/Nazariglez/notan 23 comments
- Making "LCD, Please" | Development Logs by Lucas Pope https://dukope.com/devlogs/papers-please/lcdplease/ 22 comments
- Implementing call-by-reference and call-by-name in Lua | by Rochus Keller | Medium https://medium.com/@rochus.keller/implementing-call-by-reference-and-call-by-name-in-lua-47b9d1003cc2 19 comments
- GitHub - nanotee/nvim-lua-guide: A guide to using Lua in Neovim https://github.com/nanotee/nvim-lua-guide 18 comments