Hacker News
- Let’s Learn x86-64 Assembly: Part 0 – Setup and First Steps https://gpfault.net/posts/asm-tut-0.txt.html 38 comments
- Metaprogramming in Flat Assembler https://gpfault.net/posts/asm-tut-1.txt.html 5 comments
- Dissecting a Shader Quine https://gpfault.net/posts/shader-quine.txt.html 12 comments
- Type-safe Bitmasks in C++ https://gpfault.net/posts/typesafe-bitmasks.txt.html 40 comments
- What Does Perlin Noise Sound Like? http://gpfault.net/posts/perlin-sound.txt.html 31 comments
- My Most Important Project Was a Bytecode Interpreter http://gpfault.net/posts/most-important-project.txt.html 149 comments
- Dependency Injection in C++ Using Variadic Templates http://gpfault.net/posts/dependency-injection-cpp.txt.html 4 comments
- Writing comments about pointer ownership http://gpfault.net/posts/pointer-ownership-comments.txt.html 39 comments
- Intrusive lists in Doom 3 http://gpfault.net/posts/intrusive-lists-doom3.txt.html 66 comments
Lobsters
- Let's Learn x86-64 Assembly! pt.3 - Arithmetic and Logic https://gpfault.net/posts/asm-tut-3.txt.html 6 comments assembly , programming
- Let's Learn x86-64 Assembly! Part 0 - Setup and First Steps https://gpfault.net/posts/asm-tut-0.txt.html 3 comments assembly , programming , windows
- Dissecting a Shader Quine https://gpfault.net/posts/shader-quine.txt.html 4 comments graphics , programming
- Superformula https://gpfault.net/posts/superformula.txt.html 6 comments graphics , math , programming
- In Praise of Drop-In Libraries http://gpfault.net/posts/drop-in-libraries.txt.html 6 comments programming
- Let’s Learn x86-64 Assembly: Part 0 – Setup and First Steps https://gpfault.net/posts/asm-tut-0.txt.html 3 comments coding
- Let's Learn x86-64 Assembly! Part 2 - We're Writing a Virtual Machine https://gpfault.net/posts/asm-tut-2.txt.html 6 comments programming
- Let's Learn x86-64 Assembly! Part 0 https://gpfault.net/posts/asm-tut-0.txt.html 4 comments asm
- Let's Learn x86-64 Assembly! Part 0 - Setup and First Steps https://gpfault.net/posts/asm-tut-0.txt.html 3 comments programming
- Type-safe Bitmasks in C++ https://gpfault.net/posts/typesafe-bitmasks.txt.html 23 comments cpp
- Generating Trees and Other Interesting Shapes With L-Systems https://gpfault.net/posts/generating-trees.txt.html 3 comments programming
- What Does Perlin Noise Sound Like? http://gpfault.net/posts/perlin-sound.txt.html 2 comments programming
- In Praise of Drop-In Libraries http://gpfault.net/posts/drop-in-libraries.txt.html 49 comments programming
- Using Perlin Noise to Generate 2D Terrain and Water http://gpfault.net/posts/perlin-noise.txt.html 3 comments programming
- Rendering the Mandelbrot Set With WebGL http://gpfault.net/posts/mandelbrot-webgl.txt.html 4 comments programming
- My Most Important Project Was a Bytecode Interpreter http://gpfault.net/posts/most-important-project.txt.html 87 comments programming
- Dependency Injection in C++ Using Variadic Templates (cross-post from /r/programming) http://gpfault.net/posts/dependency-injection-cpp.txt.html 19 comments cpp
- Dependency Injection in C++ Using Variadic Templates http://gpfault.net/posts/dependency-injection-cpp.txt.html 8 comments programming
- Mapping Types to Values (in C++) http://gpfault.net/posts/mapping-types-to-values.txt.html 4 comments programming
- You Can Stop Writing Comments About Pointer Ownership http://gpfault.net/posts/pointer-ownership-comments.txt.html 36 comments programming
- Intrusive Lists in Doom 3 http://gpfault.net/posts/intrusive-lists-doom3.txt.html 164 comments programming