Hacker News
- Data-oriented design or why you might shoot yourself in the foot with OOP (2009) https://gamesfromwithin.com/data-oriented-design 359 comments
- Making A Living (Comfortably) On The App Store (aka The Numbers Post #2) http://gamesfromwithin.com/making-a-living-comfortably-on-the-app-store 6 comments
- Making A Living (Barely) On The iPhone App Store (aka The Numbers Post) http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store 16 comments
- Data-Oriented Design (Why You Might Be Shooting Yourself in The Foot With OOP) http://gamesfromwithin.com/data-oriented-design 28 comments
- I Want My Memory, Apple http://gamesfromwithin.com/?p=428 23 comments
- The One Day iPhone App Experiment http://gamesfromwithin.com/?p=227 5 comments
Lobsters
- Data-Oriented Design (Or Why You Might Be Shooting Yourself in The Foot With OOP) https://gamesfromwithin.com/data-oriented-design 17 comments performance , practices , programming
- What’s Your Pain Threshold? http://gamesfromwithin.com/whats-your-pain-threshold 17 comments c , practices , programming
- Prototyping: You’re (Probably) Doing It Wrong http://gamesfromwithin.com/prototyping-youre-probably-doing-it-wrong 4 comments gamedev
- Testing code (unit, functional, etc) in games - good examples of testable non-engine areas? http://gamesfromwithin.com/stepping-through-the-looking-glass-test-driven-game-development-part-1 4 comments gamedev
- Data-Oriented Design (Or Why You Might Be Shooting Yourself in The Foot With OOP) http://gamesfromwithin.com/data-oriented-design 131 comments programming
- A successful game has polish and style http://gamesfromwithin.com/all-it-needs-is-love 10 comments gamedev
- Test Driven Development in Gaming http://gamesfromwithin.com/backwards-is-forward-making-better-games-with-test-driven-development 28 comments programming
- Making A Living (Barely) On The iPhone App Store (I think could have shown screenshots to more people) http://gamesfromwithin.com/making-a-living-barely-on-the-iphone-app-store 18 comments programming
- Data-Oriented Design (Why You Might Be Shooting Yourself in The Foot With OOP) http://gamesfromwithin.com/data-oriented-design 42 comments programming
- The One Day iPhone App Experiment http://gamesfromwithin.com/?p=227 6 comments programming
- iPhone performance tip: Turn off Thumb code generation http://gamesfromwithin.com/?p=239 3 comments programming
- Physical Structure and C++, or How To Improve Build Times http://www.gamesfromwithin.com/articles/0403/000013.html 19 comments programming