Hacker News
- Unreal Engine Pricing Changes https://gamefromscratch.com/unreal-engine-pricing-changes/ 52 comments
- I was blackmailed – any YouTuber could be next https://www.gamefromscratch.com/post/2020/05/26/I-Was-Blackmailed-Any-YouTuber-Could-Be-Next.aspx 349 comments
- Black Friday 2018 For Game Developers https://www.gamefromscratch.com/post/2018/11/22/black-friday-deals-for-game-developers-2018.aspx 13 comments gamedev
- Creating 3D Models using Photos via Meshroom (Free and Open Source Software!) https://www.gamefromscratch.com/post/2018/10/18/creating-3d-models-from-photos-using-meshroom.aspx 3 comments gamedev
- Steam 2018 Summer Sale for Game Developers http://www.gamefromscratch.com/post/2018/06/21/steam-2018-summer-sale-for-game-developers.aspx 90 comments gamedev
- Choosing a Game Development Laptop 2018 Edition http://www.gamefromscratch.com/post/2018/01/09/choosing-a-game-development-laptop-2018-edition.aspx 55 comments gamedev
- A career in Game Development + Artificial Intelligence + Virtual Reality http://www.gamefromscratch.com/ 14 comments gamedev
- Easy Pixel Art Rendering In Blender http://www.gamefromscratch.com/post/2017/01/24/easy-sprite-art-in-blender-tutorial.aspx 21 comments gamedev
- Hands On with Tilengine - A Cross Platform Open Source 2D Game Engine http://www.gamefromscratch.com/post/2017/01/12/hands-on-with-tilengine.aspx 3 comments gamedev
- Easy Level Prototyping in Blender using Archimesh http://www.gamefromscratch.com/post/2016/09/06/Level-Prototyping-Using-Blender-and-Archimesh.aspx 5 comments gamedev
- Microsoft Kills RoboVM http://www.gamefromscratch.com/post/2016/04/15/robovm-is-dead.aspx 28 comments programming
- Black Friday/Cyber Monday for Game Developers http://www.gamefromscratch.com/post/2015/11/26/Black-Friday-for-Game-Developers.aspx 41 comments gamedev
- Portable Laptop for GameDev Buyers Guide http://www.gamefromscratch.com/post/2015/11/07/Choosing-a-Portable-Game-Development-Laptop.aspx 89 comments gamedev
- RoboVM acquired by Xamarin. Aftermath: LibGDX screwed over. http://www.gamefromscratch.com/post/2015/10/23/so-this-thing-just-happened-with-robovm.aspx 39 comments programming
- Indie gamedev friendly licensing coming from Xamarin http://www.gamefromscratch.com/post/2015/10/23/Indie-GameDev-friendly-licensing-from-Xamarin.aspx 8 comments gamedev
- Any interest in an RPG Tutorial Series/Game Library? http://www.gamefromscratch.com/ 50 comments gamedev
- A Closer Look at LibGDX http://www.gamefromscratch.com/post/2015/05/26/A-Closer-Look-At-LibGDX.aspx 10 comments gamedev
- New Tutorial Series: Creating a complete 2D Game in Unreal Engine (and Unity soon!) http://www.gamefromscratch.com 16 comments gamedev
- 3D Gamedev using Blender and LibGDX with the BDX Game Engine http://www.gamefromscratch.com/post/2015/03/16/Create-a-3D-game-in-Blender-using-LibGDX-and-BDX.aspx 7 comments gamedev
- Maya LT 2016 announced and more BitSquid (now Stingray) Game Engine details from GDC http://www.gamefromscratch.com/post/2015/03/02/Maya-LT-2016-announced.aspx 13 comments gamedev
- New LibGDX Scene2D video tutorials (and more) http://www.gamefromscratch.com/page/LibGDX-Video-Tutorial-Series.aspx 8 comments gamedev
- A look at the Godot open-source C++ game engine http://www.gamefromscratch.com/post/2015/01/04/A-Closer-Look-at-the-Godot-Game-Engine.aspx 116 comments gamedev
- New LibGDX Video tutorials (Audio, Cameras & Gestures) http://www.gamefromscratch.com/post/2014/12/03/LibGDX-Video-Tutorial-Audio-Programming-Sound-Effects-Music-and-Audio-Recording.aspx 6 comments gamedev
- Modo release Indie version of their 3D app on Steam and of course, it's on sale. http://www.gamefromscratch.com/post/2014/12/12/Modo-Indie-released-and-is-available-on-Steam-on-sale-of-course.aspx 24 comments gamedev
- LibGDX video tutorial series http://www.gamefromscratch.com/page/LibGDX-Tutorial-series.aspx 27 comments gamedev
- Steam Powered GameDev: Fuse Character Creator reviewed http://www.gamefromscratch.com/post/2014/11/13/Steam-Powered-Game-Dev-FUSE-by-Mixamo.aspx 3 comments gamedev
- New LibGDX tutorials -- Physics, gamepads and shaders http://www.gamefromscratch.com/post/2014/08/27/LibGDX-Tutorial-13-Physics-with-Box2D-Part-1-A-Basic-Physics-Simulations.aspx 3 comments gamedev
- Tutorial: Making a "Flappy Birds" type game using Overlap2D and LibGDX http://www.gamefromscratch.com/post/2014/09/08/Guest-Tutorial-Making-Flappy-Bird-using-Overlap2D-and-LibGDX.aspx 7 comments gamedev
- OpenGL Shader Programming Resource Round-up http://www.gamefromscratch.com/post/2014/05/16/OpenGL-Shader-Programming-Resources-Round-up.aspx 9 comments gamedev
- [Tutorial] The never ending LibGDX tutorial series! http://www.gamefromscratch.com/post/2014/03/11/LibGDX-Tutorial-10-Basic-networking.aspx 12 comments gamedev
- From Blender to LibGDX. Creating and exporting a textured and animated model. http://www.gamefromscratch.com/post/2014/01/19/3D-models-and-animation-from-Blender-to-LibGDX.aspx 8 comments gamedev
- Maya LT (AKA, Maya for indie game devs) extension 1 released http://www.gamefromscratch.com/post/2013/10/23/Autodesk-release-Maya-LT-Extension-1-Polygon-limits-more-than-doubled.aspx 17 comments gamedev
- Which of these game dev technologies would you be most interested in? ( HTML5, HaXe, LibGDX ) http://www.gamefromscratch.com 23 comments gamedev
- Suggestions for a 2D UI heavy cross platform mobile gaming SDK? http://www.gamefromscratch.com/post/2012/09/21/Battle-of-the-Lua-Game-Engines-Corona-vs-Gideros-vs-Love-vs-Moai.aspx 20 comments gamedev
- GameDev Math Recipes: Common game math explained http://www.gamefromscratch.com/page/Game-Development-Math-Recipes.aspx 65 comments gamedev
- Languages looking to "fix" JavaScript http://www.gamefromscratch.com/post/2012/10/14/the-near-future-of-the-javascript-language.aspx 36 comments javascript
- New Moai tutorials ( tile maps, sound, GUI development and more ) http://www.gamefromscratch.com/post/2012/09/05/Moai-Tutorial-Part-4-Dealing-with-the-keyboard%E2%80%A6-or-not.aspx 3 comments gamedev
- INCREDIBLY detailed instructions on configuring NetBeans 7.1.2 and PlayN 1.3 for cross-platform game development http://www.gamefromscratch.com/post/2012/05/24/using-netbeans-712-with-playn-13.aspx 4 comments gamedev
- GameFly, the Netflix of gaming, announce Android App store, as well as iOS and Android developer fund http://www.gamefromscratch.com/post/2012/05/23/gamefly-goes-mobile-announces-android-store-and-ios-and-android-developer-fund.aspx 4 comments gamedev
- Pay as you go Mac game development? MacInCloud.com reviewed http://gamefromscratch.com/post/2012/05/09/pay-as-you-go-macintosh-development-a-macincloudcom-review.aspx 6 comments gamedev
- Adobe announces Adobe Creative Cloud. All you can eat for 50$! http://www.gamefromscratch.com/post/2012/04/23/adobe-moves-to-the-cloud-new-subscription-offers-all-you-can-eat-at-50$-a-month!.aspx 13 comments gamedev
- Is there any game development topic for which you would like a detailed tutorial created? http://www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition.aspx 9 comments gamedev
- How does one start developing games in c++? http://www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition.aspx 72 comments gamedev
Linking pages
- GitHub - jmgomez/NimForUE: Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++ https://github.com/jmgomez/NimForUE 0 comments