Hacker News
- Crafting a 13KB Game: The Story of Space Huggers https://frankforce.com/space-huggers-how-i-made-a-game-in-13-kilobytes/ 38 comments
- City in a Bottle – A 256 Byte Raycasting System https://frankforce.com/city-in-a-bottle-a-256-byte-raycasting-system/ 23 comments
- Byte City Nights – A Bitwise Cityscape https://frankforce.com/byte-city-nights-a-bitwise-cityscape/ 4 comments
- How I made a 3D game in 2 KB of JavaScript http://frankforce.com/?p=7427 78 comments
- I’m only making business card sized games now http://frankforce.com/?p=5826 173 comments
Lobsters
- Crafting a 13KB Game: The Story of Space Huggers https://frankforce.com/space-huggers-how-i-made-a-game-in-13-kilobytes/ 6 comments programming
- Crafting a 13KB Game: The Story of Space Huggers https://frankforce.com/space-huggers-how-i-made-a-game-in-13-kilobytes/ 4 comments javascript
- City In A Bottle – A 256 Byte Raycasting System https://frankforce.com/city-in-a-bottle-a-256-byte-raycasting-system/ 5 comments programming
- City In A Bottle – A 256 Byte Raycasting System with JavaScript https://frankforce.com/city-in-a-bottle-a-256-byte-raycasting-system/ 7 comments javascript
- How I made a 1K Pinball Game in JavaScript - Lu1ky Pinball https://frankforce.com/lu1ky-pinball-code-deep-dive/ 3 comments javascript
- Byte City Nights – Building A Bitwise Cityscape https://frankforce.com/byte-city-nights-a-bitwise-cityscape/ 3 comments javascript
- LittleJS 🚂 The Tiny JavaScript Game Engine That Can! https://frankforce.com/littlejs-%F0%9F%9A%82-the-tiny-javascript-game-engine-that-can/ 5 comments webdev
- 1Keys – How I Made a Piano in only 1kb of JavaScript https://frankforce.com/?p=7617 4 comments programming
- How I made a 3D game in only 2KB of JavaScript http://frankforce.com/?p=7427 6 comments gamedev
- How I made a 3D game in only 2KB of JavaScript http://frankforce.com/?p=7427 4 comments programming
- How I made a 3D game in only 2KB of JavaScript http://frankforce.com/?p=7427 34 comments javascript
- Adventures in Tiny Coding – My 2019 In Review http://frankforce.com/?p=7342 4 comments javascript
- Dissecting A Dweet: Shattered Tunnel - How to make a 3D tunnel in 140 bytes of JavaScript! http://frankforce.com/?p=7160 8 comments javascript
- Bounce Back Postmortem: A Zelda Style Boomerang Game for #JS13k http://frankforce.com/?p=6936 10 comments gamedev
- Dissecting A Dweet: Parallax Mountains (Analyzing a 140 byte JavaScript demo) http://frankforce.com/?p=6835 3 comments javascript
- Dissecting A Dweet: Strange Attractor (3D Lorenz system animation in 140 chars of javascript) http://frankforce.com/?p=6584 4 comments programming
- Dissecting A Dweet: Strange Attractor (3D Lorenz system animation in 140 chars) http://frankforce.com/?p=6584 3 comments javascript
- Dissecting A Dweet: Ring Weave ~ a 140 byte javascript animation http://frankforce.com/?p=6597 7 comments javascript
- Dissecting A Dweet: How to make a Mini Black Hole in 140 bytes of Javascript! http://frankforce.com/?p=6378 14 comments javascript
- Dissecting A Dweet: How to make a Mini Black Hole in 140 bytes of Javascript! http://frankforce.com/?p=6378 18 comments programming
- I made 7 1k javascript demos in 2 weeks for JS1k! http://frankforce.com/?p=5959 3 comments javascript
- Announcing my first business card size C++ game: Tiny Ski http://frankforce.com/?p=5826 135 comments programming
- Going Indie – Year One - A postmortem of my experiences during my first year as an indie dev http://frankforce.com/?p=4297 13 comments gamedev