Hacker News
- How Pitfall builds its world (2021) https://evoniuk.github.io/posts/pitfall.html 88 comments
- How Atari 2600 Game Pitfall Builds Its World https://evoniuk.github.io/posts/pitfall.html 29 comments
Lobsters
- How Pitfall Builds its World https://evoniuk.github.io/posts/pitfall.html 2 comments assembly , games
- How Pitfall Builds its World. I dug through the assembly of the Atari game Pitfall to see how it managed to have 255 elaborate rooms with only 4K of ROM. https://evoniuk.github.io/posts/pitfall.html 18 comments programming
- Solving Sootopolis City https://evoniuk.github.io/posts/sootopolis.html 6 comments programming
- I've been disappointed with the explanations of Godel's incompleteness theorems I've been able to find online, so I decided to make my own. It doesn't spare many details, but I tried to make it as user-friendly as possible. https://evoniuk.github.io/godels-incompleteness-theorems/index.html 53 comments math